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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Text;
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using ZeroLevel.Services.Extensions;
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namespace ZeroLevel.Services.Serialization
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{
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/// <summary>
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/// Wrapper over memorystream for writing
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/// </summary>
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public sealed class MemoryStreamWriter :
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IBinaryWriter
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{
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public Stream Stream
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{
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get
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{
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return _stream;
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}
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}
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private readonly Stream _stream;
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public MemoryStreamWriter()
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{
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_stream = new MemoryStream();
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}
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public MemoryStreamWriter(Stream stream)
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{
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_stream = stream;
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}
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public MemoryStreamWriter(MemoryStreamWriter writer)
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{
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_stream = writer._stream;
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}
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/// <summary>
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/// Record a boolean value (1 byte)
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/// </summary>
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public void WriteBoolean(bool val)
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{
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_stream.WriteByte(BitConverter.GetBytes(val)[0]);
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}
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/// <summary>
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/// Write byte (1 byte)
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/// </summary>
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public void WriteByte(byte val)
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{
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_stream.WriteByte(val);
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}
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/// <summary>
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/// Write char (2 bytes)
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/// </summary>
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public void WriteChar(char val)
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{
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var data = BitConverter.GetBytes(val);
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_stream.Write(data, 0, 2);
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}
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/// <summary>
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/// Write array bytes
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/// </summary>
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/// <param name="val"></param>
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public void WriteBytes(byte[] val)
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{
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if (val == null)
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{
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WriteInt32(0);
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}
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else
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{
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WriteInt32(val.Length);
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_stream.Write(val, 0, val.Length);
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}
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}
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/// <summary>
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/// Record a 32-bit integer (4 bytes)
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/// </summary>
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public void WriteShort(short number)
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{
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_stream.Write(BitConverter.GetBytes(number), 0, 2);
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}
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public void WriteUShort(ushort number)
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{
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_stream.Write(BitConverter.GetBytes(number), 0, 2);
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}
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/// <summary>
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/// Record a 32-bit integer (4 bytes)
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/// </summary>
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public void WriteInt32(Int32 number)
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{
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_stream.Write(BitConverter.GetBytes(number), 0, 4);
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}
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public void WriteUInt32(UInt32 number)
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{
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_stream.Write(BitConverter.GetBytes(number), 0, 4);
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}
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/// <summary>
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/// Record an integer 64-bit number (8 bytes)
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/// </summary>
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public void WriteLong(Int64 number)
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{
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_stream.Write(BitConverter.GetBytes(number), 0, 8);
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}
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public void WriteULong(UInt64 number)
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{
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_stream.Write(BitConverter.GetBytes(number), 0, 8);
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}
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public void WriteTimeSpan(TimeSpan period)
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{
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WriteLong(period.Ticks);
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}
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public void WriteDecimal(Decimal number)
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{
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_stream.Write(BitConverterExt.GetBytes(number), 0, 16);
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}
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public void WriteDouble(double val)
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{
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_stream.Write(BitConverter.GetBytes(val), 0, 8);
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}
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public void WriteFloat(float val)
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{
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_stream.Write(BitConverter.GetBytes(val), 0, 4);
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}
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/// <summary>
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/// Write string (4 bytes long + Length bytes)
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/// </summary>
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public void WriteString(string line)
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{
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if (line == null)
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{
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WriteInt32(0);
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}
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else
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{
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var buffer = Encoding.UTF8.GetBytes(line);
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WriteInt32(buffer.Length);
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_stream.Write(buffer, 0, buffer.Length);
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}
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}
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/// <summary>
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/// GUID record (16 bytes)
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/// </summary>
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public void WriteGuid(Guid guid)
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{
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_stream.Write(guid.ToByteArray(), 0, 16);
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}
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/// <summary>
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/// Record the datetime
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/// </summary>
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/// <param name="datetime"></param>
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public void WriteDateTime(DateTime? datetime)
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{
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if (datetime == null)
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{
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WriteByte(0);
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}
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else
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{
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WriteByte(1);
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long serialized = datetime.Value.ToBinary();
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byte[] data = BitConverter.GetBytes(serialized);
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_stream.Write(data, 0, 8);
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}
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}
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public void WriteIP(IPAddress ip)
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{
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if (ip == null)
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{
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WriteByte(0);
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}
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else
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{
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WriteByte(1);
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WriteBytes(ip.GetAddressBytes());
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}
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}
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public void WriteIPEndpoint(IPEndPoint endpoint)
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{
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if (endpoint == null)
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{
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WriteByte(0);
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}
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else
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{
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WriteByte(1);
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WriteIP(endpoint.Address);
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WriteInt32(endpoint.Port);
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}
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}
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public byte[] Complete()
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{
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return (_stream as MemoryStream)?.ToArray() ?? ReadToEnd(_stream);
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}
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private static byte[] ReadToEnd(System.IO.Stream stream)
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{
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long originalPosition = 0;
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if (stream.CanSeek)
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{
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originalPosition = stream.Position;
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stream.Position = 0;
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}
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try
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{
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byte[] readBuffer = new byte[4096];
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int totalBytesRead = 0;
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int bytesRead;
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while ((bytesRead = stream.Read(readBuffer, totalBytesRead, readBuffer.Length - totalBytesRead)) > 0)
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{
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totalBytesRead += bytesRead;
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if (totalBytesRead == readBuffer.Length)
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{
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int nextByte = stream.ReadByte();
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if (nextByte != -1)
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{
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byte[] temp = new byte[readBuffer.Length * 2];
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Buffer.BlockCopy(readBuffer, 0, temp, 0, readBuffer.Length);
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Buffer.SetByte(temp, totalBytesRead, (byte)nextByte);
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readBuffer = temp;
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totalBytesRead++;
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}
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}
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}
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byte[] buffer = readBuffer;
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if (readBuffer.Length != totalBytesRead)
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{
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buffer = new byte[totalBytesRead];
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Buffer.BlockCopy(readBuffer, 0, buffer, 0, totalBytesRead);
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}
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return buffer;
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}
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finally
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{
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if (stream.CanSeek)
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{
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stream.Position = originalPosition;
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}
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}
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}
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public void Dispose()
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{
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_stream.Dispose();
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}
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#region Extension
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#region Collections
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public void WriteCollection<T>(IEnumerable<T> collection)
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where T : IBinarySerializable
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{
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WriteInt32(collection?.Count() ?? 0);
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if (collection != null)
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{
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foreach (var item in collection)
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{
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item.Serialize(this);
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}
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}
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}
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public void WriteCollection(IEnumerable<string> collection)
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{
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WriteInt32(collection?.Count() ?? 0);
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if (collection != null)
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{
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foreach (var item in collection)
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{
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WriteString(item);
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}
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}
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}
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public void WriteCollection(IEnumerable<IPAddress> collection)
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{
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WriteInt32(collection?.Count() ?? 0);
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if (collection != null)
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{
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foreach (var item in collection)
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{
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WriteIP(item);
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}
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}
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}
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public void WriteCollection(IEnumerable<IPEndPoint> collection)
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{
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WriteInt32(collection?.Count() ?? 0);
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if (collection != null)
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{
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foreach (var item in collection)
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{
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WriteIPEndpoint(item);
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}
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}
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}
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public void WriteCollection(IEnumerable<Guid> collection)
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{
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WriteInt32(collection?.Count() ?? 0);
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if (collection != null)
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{
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foreach (var item in collection)
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{
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WriteGuid(item);
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}
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}
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}
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public void WriteCollection(IEnumerable<DateTime> collection)
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{
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WriteInt32(collection?.Count() ?? 0);
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if (collection != null)
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{
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foreach (var item in collection)
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{
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WriteDateTime(item);
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}
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}
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}
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public void WriteCollection(IEnumerable<UInt64> collection)
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{
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WriteInt32(collection?.Count() ?? 0);
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if (collection != null)
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{
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foreach (var item in collection)
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{
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WriteULong(item);
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}
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}
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}
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public void WriteCollection(IEnumerable<UInt32> collection)
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{
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WriteInt32(collection?.Count() ?? 0);
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if (collection != null)
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{
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foreach (var item in collection)
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{
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WriteUInt32(item);
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}
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}
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}
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public void WriteCollection(IEnumerable<char> collection)
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{
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WriteInt32(collection?.Count() ?? 0);
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if (collection != null)
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{
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foreach (var item in collection)
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{
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WriteChar(item);
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}
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}
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}
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public void WriteCollection(IEnumerable<short> collection)
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|
{
|
|
|
|
|
WriteInt32(collection?.Count() ?? 0);
|
|
|
|
|
if (collection != null)
|
|
|
|
|
{
|
|
|
|
|
foreach (var item in collection)
|
|
|
|
|
{
|
|
|
|
|
WriteShort(item);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteCollection(IEnumerable<ushort> collection)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(collection?.Count() ?? 0);
|
|
|
|
|
if (collection != null)
|
|
|
|
|
{
|
|
|
|
|
foreach (var item in collection)
|
|
|
|
|
{
|
|
|
|
|
WriteUShort(item);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteCollection(IEnumerable<Int64> collection)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(collection?.Count() ?? 0);
|
|
|
|
|
if (collection != null)
|
|
|
|
|
{
|
|
|
|
|
foreach (var item in collection)
|
|
|
|
|
{
|
|
|
|
|
WriteLong(item);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteCollection(IEnumerable<Int32> collection)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(collection?.Count() ?? 0);
|
|
|
|
|
if (collection != null)
|
|
|
|
|
{
|
|
|
|
|
foreach (var item in collection)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(item);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteCollection(IEnumerable<float> collection)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(collection?.Count() ?? 0);
|
|
|
|
|
if (collection != null)
|
|
|
|
|
{
|
|
|
|
|
foreach (var item in collection)
|
|
|
|
|
{
|
|
|
|
|
WriteFloat(item);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteCollection(IEnumerable<Double> collection)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(collection?.Count() ?? 0);
|
|
|
|
|
if (collection != null)
|
|
|
|
|
{
|
|
|
|
|
foreach (var item in collection)
|
|
|
|
|
{
|
|
|
|
|
WriteDouble(item);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteCollection(IEnumerable<bool> collection)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(collection?.Count() ?? 0);
|
|
|
|
|
if (collection != null)
|
|
|
|
|
{
|
|
|
|
|
foreach (var item in collection)
|
|
|
|
|
{
|
|
|
|
|
WriteBoolean(item);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteCollection(IEnumerable<byte> collection)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(collection?.Count() ?? 0);
|
|
|
|
|
if (collection != null)
|
|
|
|
|
{
|
|
|
|
|
foreach (var item in collection)
|
|
|
|
|
{
|
|
|
|
|
WriteByte(item);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteCollection(IEnumerable<byte[]> collection)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(collection?.Count() ?? 0);
|
|
|
|
|
if (collection != null)
|
|
|
|
|
{
|
|
|
|
|
foreach (var item in collection)
|
|
|
|
|
{
|
|
|
|
|
WriteBytes(item);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteCollection(IEnumerable<decimal> collection)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(collection?.Count() ?? 0);
|
|
|
|
|
if (collection != null)
|
|
|
|
|
{
|
|
|
|
|
foreach (var item in collection)
|
|
|
|
|
{
|
|
|
|
|
WriteDecimal(item);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteCollection(IEnumerable<TimeSpan> collection)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(collection?.Count() ?? 0);
|
|
|
|
|
if (collection != null)
|
|
|
|
|
{
|
|
|
|
|
foreach (var item in collection)
|
|
|
|
|
{
|
|
|
|
|
WriteTimeSpan(item);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
#region Arrays
|
|
|
|
|
public void WriteArray<T>(T[] array)
|
|
|
|
|
where T : IBinarySerializable
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
array[i].Serialize(this);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(string[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteString(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(IPAddress[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteIP(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(IPEndPoint[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteIPEndpoint(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(Guid[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteGuid(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(DateTime[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteDateTime(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(UInt64[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteULong(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(UInt32[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteUInt32(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(char[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteChar(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(short[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteShort(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(ushort[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteUShort(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(Int64[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteLong(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(Int32[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(float[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteFloat(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(Double[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteDouble(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(bool[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteBoolean(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(byte[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteByte(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(byte[][] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteBytes(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(decimal[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteDecimal(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteArray(TimeSpan[] array)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(array?.Length ?? 0);
|
|
|
|
|
if (array != null)
|
|
|
|
|
{
|
|
|
|
|
for (int i = 0; i < array.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
WriteTimeSpan(array[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
public void WriteCompatible<T>(T item)
|
|
|
|
|
{
|
|
|
|
|
var buffer = MessageSerializer.SerializeCompatible(item);
|
|
|
|
|
_stream.Write(buffer, 0, buffer.Length);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void Write<T>(T item)
|
|
|
|
|
where T : IBinarySerializable
|
|
|
|
|
{
|
|
|
|
|
if (item != null)
|
|
|
|
|
{
|
|
|
|
|
WriteByte(1);
|
|
|
|
|
item.Serialize(this);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
WriteByte(0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteDictionary<TKey, TValue>(Dictionary<TKey, TValue> collection)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(collection?.Count() ?? 0);
|
|
|
|
|
if (collection != null)
|
|
|
|
|
{
|
|
|
|
|
foreach (var item in collection)
|
|
|
|
|
{
|
|
|
|
|
WriteCompatible(item.Key);
|
|
|
|
|
WriteCompatible(item.Value);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void WriteDictionary<TKey, TValue>(ConcurrentDictionary<TKey, TValue> collection)
|
|
|
|
|
{
|
|
|
|
|
WriteInt32(collection?.Count() ?? 0);
|
|
|
|
|
if (collection != null)
|
|
|
|
|
{
|
|
|
|
|
foreach (var item in collection)
|
|
|
|
|
{
|
|
|
|
|
WriteCompatible(item.Key);
|
|
|
|
|
WriteCompatible(item.Value);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endregion Extension
|
|
|
|
|
}
|
|
|
|
|
}
|