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namespace ZeroLevel.NN.Models
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{
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public class Cluster<T>
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{
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private int _key;
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private readonly List<T> _points = new List<T>();
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public T this[int index] => _points[index];
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public IReadOnlyList<T> Points => _points;
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public int Key { get { return _key; } set { _key = value; } }
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public Cluster()
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{
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}
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public Cluster(T point)
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{
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_points.Add(point);
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}
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public Cluster(IEnumerable<T> points)
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{
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_points.AddRange(points);
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}
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public void Add(T point)
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{
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_points.Add(point);
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}
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public void Remove(T point)
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{
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_points.Remove(point);
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}
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/*
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public bool IsNeighbor(T feature,
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Func<T, float[]> embeddingFunction,
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Func<float[], float[], double> similarityFunction,
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float threshold,
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float clusterThreshold)
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{
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if (_points.Count == 0) return true;
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if (_points.Count == 1)
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{
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var similarity = similarityFunction(embeddingFunction(feature), embeddingFunction(_points[0]));
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return similarity >= threshold;
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}
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var clusterNearestElementsCount = 0;
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foreach (var f in _points)
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{
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var similarity = similarityFunction(embeddingFunction(feature), embeddingFunction(f));
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if (similarity >= threshold)
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{
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clusterNearestElementsCount++;
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}
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}
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var clusterToFaceScore = (float)clusterNearestElementsCount / (float)_points.Count;
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return clusterToFaceScore > clusterThreshold;
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}
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*/
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public bool IsNearest(T feature,
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Func<T, T, double> distanceFunction,
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double maxDistance)
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{
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if (_points.Count == 0) return true;
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if (_points.Count == 1)
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{
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var distance = distanceFunction(feature, _points[0]);
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return distance <= maxDistance;
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}
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foreach (var f in _points)
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{
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var distance = distanceFunction(feature, f);
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if (distance > maxDistance)
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{
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return false;
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}
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}
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return true;
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}
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public double MinimalDistance(T feature,
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Func<T, T, double> distanceFunction)
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{
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if (_points.Count == 0) return int.MaxValue;
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var min = distanceFunction(feature, _points[0]);
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if (_points.Count == 1)
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{
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return min;
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}
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for (int i = 0; i<_points.Count; i++)
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{
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var distance = distanceFunction(feature, _points[i]);
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if (distance < min)
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{
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min = distance;
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}
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}
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return min;
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}
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/*
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public bool IsNeighborCluster(Cluster<T> cluster,
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Func<T, float[]> embeddingFunction,
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Func<float[], float[], double> similarityFunction,
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float threshold,
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float clusterThreshold)
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{
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if (_points.Count == 0) return true;
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if (_points.Count == 1 && cluster.IsNeighbor(_points[0], embeddingFunction, similarityFunction, threshold, clusterThreshold))
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{
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return true;
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}
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var clusterNearestElementsCount = 0;
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foreach (var f in _points)
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{
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if (cluster.IsNeighbor(f, embeddingFunction, similarityFunction, threshold, clusterThreshold))
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{
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clusterNearestElementsCount++;
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}
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}
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var localCount = _points.Count;
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var remoteCount = cluster._points.Count;
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var localIntersection = (float)clusterNearestElementsCount / (float)localCount;
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var remoteIntersection = (float)clusterNearestElementsCount / (float)remoteCount;
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var score = Math.Max(localIntersection, remoteIntersection);
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return score > clusterThreshold;
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}
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*/
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public void Merge(Cluster<T> other)
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{
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this._points.AddRange(other.Points);
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}
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}
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}
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