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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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namespace ZeroLevel.Services.Collections
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{
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public sealed class RoundRobinCollection<T> :
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IDisposable
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{
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private readonly List<T> _collection =
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new List<T>();
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private int _index = -1;
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private readonly ReaderWriterLockSlim _lock =
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new ReaderWriterLockSlim();
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public int Count { get { return _collection.Count; } }
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public void Add(T item)
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{
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_lock.EnterWriteLock();
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try
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{
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_collection.Add(item);
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if (_index == -1) _index = 0;
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}
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finally
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{
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_lock.ExitWriteLock();
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}
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}
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public void Remove(T item)
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{
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_lock.EnterWriteLock();
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try
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{
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_collection.Remove(item);
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if (_index >= _collection.Count)
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{
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if (_collection.Count == 0) _index = -1;
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else _index = 0;
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}
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}
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finally
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{
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_lock.ExitWriteLock();
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}
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}
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public bool Contains(T item)
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{
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_lock.EnterReadLock();
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try
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{
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return _collection.Contains(item);
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}
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finally
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{
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_lock.ExitReadLock();
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}
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}
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public bool MoveNext()
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{
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_lock.EnterReadLock();
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try
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{
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if (_collection.Count > 0)
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{
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_index = Interlocked.Increment(ref _index) % _collection.Count;
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return true;
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}
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}
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finally
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{
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_lock.ExitReadLock();
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}
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return false;
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}
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public T Current
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{
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get
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{
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return _index == -1 ? default(T) : _collection[_index];
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}
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}
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public IEnumerable<T> Source { get { return _collection; } }
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public IEnumerable<T> GetCurrentSeq()
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{
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_lock.EnterReadLock();
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try
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{
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var arr = new T[_collection.Count];
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int p = 0;
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for (int i = _index; i < _collection.Count; i++, p++)
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{
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arr[p] = _collection[i];
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}
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for (int i = 0; i < _index; i++, p++)
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{
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arr[p] = _collection[i];
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}
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return arr;
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}
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finally
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{
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_lock.ExitReadLock();
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}
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}
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public IEnumerable<T> Find(Func<T, bool> selector)
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{
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return _collection.Where(selector);
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}
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public void Clear()
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{
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_collection.Clear();
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_index = -1;
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}
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public void Dispose()
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{
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_collection.Clear();
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_lock.Dispose();
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}
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}
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}
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