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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT license.
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using System;
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using System.Runtime.InteropServices;
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namespace FASTER.core
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{
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/// <summary>
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/// A frame is an in-memory circular buffer of log pages
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/// </summary>
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internal sealed class BlittableFrame : IDisposable
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{
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public readonly int frameSize, pageSize, sectorSize;
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public readonly byte[][] frame;
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public GCHandle[] handles;
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public long[] pointers;
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public BlittableFrame(int frameSize, int pageSize, int sectorSize)
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{
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this.frameSize = frameSize;
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this.pageSize = pageSize;
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this.sectorSize = sectorSize;
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frame = new byte[frameSize][];
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handles = new GCHandle[frameSize];
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pointers = new long[frameSize];
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}
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public void Allocate(int index)
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{
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var adjustedSize = pageSize + 2 * sectorSize;
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byte[] tmp = new byte[adjustedSize];
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Array.Clear(tmp, 0, adjustedSize);
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handles[index] = GCHandle.Alloc(tmp, GCHandleType.Pinned);
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long p = (long)handles[index].AddrOfPinnedObject();
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pointers[index] = (p + (sectorSize - 1)) & ~(sectorSize - 1);
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frame[index] = tmp;
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}
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public void Clear(int pageIndex)
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{
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Array.Clear(frame[pageIndex], 0, frame[pageIndex].Length);
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}
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public long GetPhysicalAddress(long frameNumber, long offset)
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{
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return pointers[frameNumber % frameSize] + offset;
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}
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public void Dispose()
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{
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for (int i = 0; i < frameSize; i++)
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{
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if (handles[i] != default(GCHandle))
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handles[i].Free();
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frame[i] = null;
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pointers[i] = 0;
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}
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}
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}
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}
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