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using System;
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using System.Threading;
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namespace ZeroLevel.Services.Applications
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{
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public abstract class BaseZeroService
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: IZeroService
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{
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public string Name { get; protected set; }
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public ZeroServiceState State => _state;
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private ZeroServiceState _state;
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protected BaseZeroService()
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{
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Name = GetType().Name;
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}
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protected BaseZeroService(string name)
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{
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Name = name;
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}
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private ManualResetEvent InteraciveModeWorkingFlag = new ManualResetEvent(false);
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protected abstract void StartAction();
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protected abstract void StopAction();
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public void Start()
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{
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InteraciveModeWorkingFlag.Reset();
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if (_state == ZeroServiceState.Initialized)
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{
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try
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{
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StartAction();
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_state = ZeroServiceState.Started;
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Log.Debug($"[{Name}] Service started");
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}
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catch (Exception ex)
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{
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Log.Fatal(ex, $"[{Name}] Failed to start service");
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InteraciveModeWorkingFlag.Set();
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}
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}
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try
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{
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while (false == InteraciveModeWorkingFlag.WaitOne(2000))
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{
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}
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}
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catch { }
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_state = ZeroServiceState.Stopped;
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try
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{
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StopAction();
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Log.Debug($"[{Name}] Service stopped");
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}
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catch (Exception ex)
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{
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Log.Fatal(ex, $"[{Name}] Failed to stop service");
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}
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}
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public void Stop()
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{
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InteraciveModeWorkingFlag.Set();
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}
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}
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}
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