namespace MemoryPools.Collections.Specialized
{
internal sealed class PoolingNode<T> : PoolingNodeBase<T>
public override void Dispose()
base.Dispose();
Pool<PoolingNode<T>>.Return(this);
}
public override IPoolingNode<T> Init(int capacity)
Next = null;
_buf = Pool.GetBuffer<T>(capacity);
return this;
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