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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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namespace ZeroLevel.Services.Collections
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{
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/// <summary>
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/// Collection return new seq every iteration
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/// Sample. Original: [1,2,3]. Iteration #1: [1, 2, 3]. Iteration #2: [2, 3, 1]. Iteration #3: [3, 1, 2]. Iteration #4: [1, 2, 3]
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/// </summary>
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/// <typeparam name="T"></typeparam>
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public sealed class RoundRobinCollection<T> :
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IDisposable
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{
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private readonly List<T> _collection =
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new List<T>();
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private int _index = -1;
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private readonly ReaderWriterLockSlim _lock =
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new ReaderWriterLockSlim();
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public int Count { get { return _collection.Count; } }
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public RoundRobinCollection() { }
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public RoundRobinCollection(IEnumerable<T> items)
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{
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if (items != null && items.Any())
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{
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_collection.AddRange(items);
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_index = 0;
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}
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}
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public void Add(T item)
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{
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_lock.EnterWriteLock();
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try
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{
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if (!_collection.Contains(item))
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{
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_collection.Add(item);
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if (_index == -1) _index = 0;
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}
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}
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finally
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{
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_lock.ExitWriteLock();
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}
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}
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public void Remove(T item)
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{
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_lock.EnterWriteLock();
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try
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{
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_collection.Remove(item);
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if (_index >= _collection.Count)
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{
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if (_collection.Count == 0) _index = -1;
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else _index = 0;
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}
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}
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finally
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{
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_lock.ExitWriteLock();
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}
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}
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public bool Contains(T item)
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{
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_lock.EnterReadLock();
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try
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{
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return _collection.Contains(item);
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}
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finally
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{
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_lock.ExitReadLock();
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}
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}
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public bool MoveNext()
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{
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_lock.EnterReadLock();
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try
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{
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if (_collection.Count > 0)
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{
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_index = Interlocked.Increment(ref _index) % _collection.Count;
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return true;
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}
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}
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finally
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{
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_lock.ExitReadLock();
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}
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return false;
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}
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public IEnumerable<T> MoveNextSeq()
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{
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_lock.EnterReadLock();
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try
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{
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if (_collection.Count > 0)
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{
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_index = Interlocked.Increment(ref _index) % _collection.Count;
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int p = 0;
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for (int i = _index; i < _collection.Count; i++, p++)
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{
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yield return _collection[i];
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}
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for (int i = 0; i < _index; i++, p++)
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{
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yield return _collection[i];
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}
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}
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}
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finally
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{
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_lock.ExitReadLock();
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}
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}
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public bool MoveNextAndHandle(Action<T> handler)
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{
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_lock.EnterReadLock();
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try
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{
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if (_collection.Count > 0)
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{
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_index = Interlocked.Increment(ref _index) % _collection.Count;
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handler.Invoke(Current);
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return true;
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}
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}
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finally
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{
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_lock.ExitReadLock();
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}
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return false;
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}
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public T Current
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{
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get
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{
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return _index == -1 ? default(T) : _collection[_index];
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}
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}
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public IEnumerable<T> Source { get { return _collection; } }
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public IEnumerable<T> GetCurrentSeq()
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{
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_lock.EnterReadLock();
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try
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{
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int p = 0;
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for (int i = _index; i < _collection.Count; i++, p++)
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{
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yield return _collection[i];
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}
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for (int i = 0; i < _index; i++, p++)
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{
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yield return _collection[i];
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}
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}
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finally
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{
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_lock.ExitReadLock();
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}
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}
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public IEnumerable<T> Find(Func<T, bool> selector)
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{
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_lock.EnterReadLock();
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try
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{
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var arr = new List<T>(_collection.Count);
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for (int i = _index; i < _collection.Count; i++)
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{
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if (selector(_collection[i]))
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{
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arr.Add(_collection[i]);
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}
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}
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return arr;
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}
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finally
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{
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_lock.ExitReadLock();
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}
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}
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public void Clear()
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{
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_collection.Clear();
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_index = -1;
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}
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public void Dispose()
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{
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_collection.Clear();
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_lock.Dispose();
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}
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}
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}
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