using System;
namespace ZeroLevel.Services.Network
{
public abstract class ZBaseNetwork
: IDisposable
{
public const string DEFAULT_MESSAGE_INBOX = "__message_inbox__";
public const string DEFAULT_REQUEST_INBOX = "__request_inbox__";
protected const string DEFAULT_PING_INBOX = "__ping__";
protected const string DEFAULT_REQUEST_ERROR_INBOX = "__request_error__";
///
/// Buffer size for receiving data
///
protected const int DEFAULT_RECEIVE_BUFFER_SIZE = 4096;
///
/// If during the specified period there was no network activity, send a ping-request
///
protected const long HEARTBEAT_PING_PERIOD_TICKS = 1500 * TimeSpan.TicksPerMillisecond;
///
/// Connection check period
///
protected const int HEARTBEAT_UPDATE_PERIOD_MS = 7500;
///
/// The period of the request, after which it is considered unsuccessful
///
protected const long MAX_REQUEST_TIME_TICKS = 30000 * TimeSpan.TicksPerMillisecond;
public const int MAX_REQUEST_TIME_MS = 30000;
///
/// Maximum size of data packet to transmit (serialized frame size)
///
public const int MAX_FRAME_PAYLOAD_SIZE = 1024 * 1024 * 32;
///
/// Starting byte of the data packet header
///
public const byte PACKET_HEADER_START_BYTE = 181;
///
/// The size of the message queue to send
///
public const int MAX_SEND_QUEUE_SIZE = 1024;
protected ZTransportStatus _status = ZTransportStatus.Initialized;
public ZTransportStatus Status { get { return _status; } }
public abstract void Dispose();
}
}