syntax = "proto3"; package qdrant; import "Protos/json_with_int.proto"; import "Protos/collections.proto"; enum WriteOrderingType { Weak = 0; // Write operations may be reordered, works faster, default Medium = 1; // Write operations go through dynamically selected leader, may be inconsistent for a short period of time in case of leader change Strong = 2; // Write operations go through the permanent leader, consistent, but may be unavailable if leader is down } message WriteOrdering { WriteOrderingType type = 1; // Write ordering guarantees } enum ReadConsistencyType { All = 0; // Send request to all nodes and return points which are present on all of them Majority = 1; // Send requests to all nodes and return points which are present on majority of them Quorum = 2; // Send requests to half + 1 nodes, return points which are present on all of them } message ReadConsistency { oneof value { ReadConsistencyType type = 1; // Common read consistency configurations uint64 factor = 2; // Send request to a specified number of nodes, and return points which are present on all of them } } // --------------------------------------------- // ------------- Point Id Requests ------------- // --------------------------------------------- message PointId { oneof point_id_options { uint64 num = 1; // Numerical ID of the point string uuid = 2; // UUID } } message Vector { repeated float data = 1; } // --------------------------------------------- // ---------------- RPC Requests --------------- // --------------------------------------------- message UpsertPoints { string collection_name = 1; // name of the collection optional bool wait = 2; // Wait until the changes have been applied? repeated PointStruct points = 3; optional WriteOrdering ordering = 4; // Write ordering guarantees } message DeletePoints { string collection_name = 1; // name of the collection optional bool wait = 2; // Wait until the changes have been applied? PointsSelector points = 3; // Affected points optional WriteOrdering ordering = 4; // Write ordering guarantees } message GetPoints { string collection_name = 1; // name of the collection repeated PointId ids = 2; // List of points to retrieve reserved 3; // deprecated "with_vector" field WithPayloadSelector with_payload = 4; // Options for specifying which payload to include or not optional WithVectorsSelector with_vectors = 5; // Options for specifying which vectors to include into response optional ReadConsistency read_consistency = 6; // Options for specifying read consistency guarantees } message UpdatePointVectors { string collection_name = 1; // name of the collection optional bool wait = 2; // Wait until the changes have been applied? repeated PointVectors points = 3; // List of points and vectors to update optional WriteOrdering ordering = 4; // Write ordering guarantees } message PointVectors { PointId id = 1; // ID to update vectors for Vectors vectors = 2; // Named vectors to update, leave others intact } message DeletePointVectors { string collection_name = 1; // name of the collection optional bool wait = 2; // Wait until the changes have been applied? PointsSelector points_selector = 3; // Affected points VectorsSelector vectors = 4; // List of vector names to delete optional WriteOrdering ordering = 5; // Write ordering guarantees } message SetPayloadPoints { string collection_name = 1; // name of the collection optional bool wait = 2; // Wait until the changes have been applied? map payload = 3; // New payload values reserved 4; // List of point to modify, deprecated optional PointsSelector points_selector = 5; // Affected points optional WriteOrdering ordering = 6; // Write ordering guarantees } message DeletePayloadPoints { string collection_name = 1; // name of the collection optional bool wait = 2; // Wait until the changes have been applied? repeated string keys = 3; // List of keys to delete reserved 4; // Affected points, deprecated optional PointsSelector points_selector = 5; // Affected points optional WriteOrdering ordering = 6; // Write ordering guarantees } message ClearPayloadPoints { string collection_name = 1; // name of the collection optional bool wait = 2; // Wait until the changes have been applied? PointsSelector points = 3; // Affected points optional WriteOrdering ordering = 4; // Write ordering guarantees } enum FieldType { FieldTypeKeyword = 0; FieldTypeInteger = 1; FieldTypeFloat = 2; FieldTypeGeo = 3; FieldTypeText = 4; FieldTypeBool = 5; } message CreateFieldIndexCollection { string collection_name = 1; // name of the collection optional bool wait = 2; // Wait until the changes have been applied? string field_name = 3; // Field name to index optional FieldType field_type = 4; // Field type. optional PayloadIndexParams field_index_params = 5; // Payload index params. optional WriteOrdering ordering = 6; // Write ordering guarantees } message DeleteFieldIndexCollection { string collection_name = 1; // name of the collection optional bool wait = 2; // Wait until the changes have been applied? string field_name = 3; // Field name to delete optional WriteOrdering ordering = 4; // Write ordering guarantees } message PayloadIncludeSelector { repeated string fields = 1; // List of payload keys to include into result } message PayloadExcludeSelector { repeated string fields = 1; // List of payload keys to exclude from the result } message WithPayloadSelector { oneof selector_options { bool enable = 1; // If `true` - return all payload, if `false` - none PayloadIncludeSelector include = 2; PayloadExcludeSelector exclude = 3; } } message NamedVectors { map vectors = 1; } message Vectors { oneof vectors_options { Vector vector = 1; NamedVectors vectors = 2; } } message VectorsSelector { repeated string names = 1; // List of vectors to include into result } message WithVectorsSelector { oneof selector_options { bool enable = 1; // If `true` - return all vectors, if `false` - none VectorsSelector include = 2; // List of payload keys to include into result } } message QuantizationSearchParams { /* If set to true, search will ignore quantized vector data */ optional bool ignore = 1; /* If true, use original vectors to re-score top-k results. Default is true. */ optional bool rescore = 2; /* Oversampling factor for quantization. Defines how many extra vectors should be pre-selected using quantized index, and then re-scored using original vectors. For example, if `oversampling` is 2.4 and `limit` is 100, then 240 vectors will be pre-selected using quantized index, and then top-100 will be returned after re-scoring. */ optional double oversampling = 3; } message SearchParams { /* Params relevant to HNSW index. Size of the beam in a beam-search. Larger the value - more accurate the result, more time required for search. */ optional uint64 hnsw_ef = 1; /* Search without approximation. If set to true, search may run long but with exact results. */ optional bool exact = 2; /* If set to true, search will ignore quantized vector data */ optional QuantizationSearchParams quantization = 3; /* If enabled, the engine will only perform search among indexed or small segments. Using this option prevents slow searches in case of delayed index, but does not guarantee that all uploaded vectors will be included in search results */ optional bool indexed_only = 4; } message SearchPoints { string collection_name = 1; // name of the collection repeated float vector = 2; // vector Filter filter = 3; // Filter conditions - return only those points that satisfy the specified conditions uint64 limit = 4; // Max number of result reserved 5; // deprecated "with_vector" field WithPayloadSelector with_payload = 6; // Options for specifying which payload to include or not SearchParams params = 7; // Search config optional float score_threshold = 8; // If provided - cut off results with worse scores optional uint64 offset = 9; // Offset of the result optional string vector_name = 10; // Which vector to use for search, if not specified - use default vector optional WithVectorsSelector with_vectors = 11; // Options for specifying which vectors to include into response optional ReadConsistency read_consistency = 12; // Options for specifying read consistency guarantees } message SearchBatchPoints { string collection_name = 1; // Name of the collection repeated SearchPoints search_points = 2; optional ReadConsistency read_consistency = 3; // Options for specifying read consistency guarantees } message WithLookup { string collection = 1; // Name of the collection to use for points lookup optional WithPayloadSelector with_payload = 2; // Options for specifying which payload to include (or not) optional WithVectorsSelector with_vectors = 3; // Options for specifying which vectors to include (or not) } message SearchPointGroups { string collection_name = 1; // Name of the collection repeated float vector = 2; // Vector to compare against Filter filter = 3; // Filter conditions - return only those points that satisfy the specified conditions uint32 limit = 4; // Max number of result WithPayloadSelector with_payload = 5; // Options for specifying which payload to include or not SearchParams params = 6; // Search config optional float score_threshold = 7; // If provided - cut off results with worse scores optional string vector_name = 8; // Which vector to use for search, if not specified - use default vector optional WithVectorsSelector with_vectors = 9; // Options for specifying which vectors to include into response string group_by = 10; // Payload field to group by, must be a string or number field. If there are multiple values for the field, all of them will be used. One point can be in multiple groups. uint32 group_size = 11; // Maximum amount of points to return per group optional ReadConsistency read_consistency = 12; // Options for specifying read consistency guarantees optional WithLookup with_lookup = 13; // Options for specifying how to use the group id to lookup points in another collection } message ScrollPoints { string collection_name = 1; Filter filter = 2; // Filter conditions - return only those points that satisfy the specified conditions optional PointId offset = 3; // Start with this ID optional uint32 limit = 4; // Max number of result reserved 5; // deprecated "with_vector" field WithPayloadSelector with_payload = 6; // Options for specifying which payload to include or not optional WithVectorsSelector with_vectors = 7; // Options for specifying which vectors to include into response optional ReadConsistency read_consistency = 8; // Options for specifying read consistency guarantees } message LookupLocation { string collection_name = 1; optional string vector_name = 2; // Which vector to use for search, if not specified - use default vector } message RecommendPoints { string collection_name = 1; // name of the collection repeated PointId positive = 2; // Look for vectors closest to those repeated PointId negative = 3; // Try to avoid vectors like this Filter filter = 4; // Filter conditions - return only those points that satisfy the specified conditions uint64 limit = 5; // Max number of result reserved 6; // deprecated "with_vector" field WithPayloadSelector with_payload = 7; // Options for specifying which payload to include or not SearchParams params = 8; // Search config optional float score_threshold = 9; // If provided - cut off results with worse scores optional uint64 offset = 10; // Offset of the result optional string using = 11; // Define which vector to use for recommendation, if not specified - default vector optional WithVectorsSelector with_vectors = 12; // Options for specifying which vectors to include into response optional LookupLocation lookup_from = 13; // Name of the collection to use for points lookup, if not specified - use current collection optional ReadConsistency read_consistency = 14; // Options for specifying read consistency guarantees } message RecommendBatchPoints { string collection_name = 1; // Name of the collection repeated RecommendPoints recommend_points = 2; optional ReadConsistency read_consistency = 3; // Options for specifying read consistency guarantees } message RecommendPointGroups { string collection_name = 1; // Name of the collection repeated PointId positive = 2; // Look for vectors closest to those repeated PointId negative = 3; // Try to avoid vectors like this Filter filter = 4; // Filter conditions - return only those points that satisfy the specified conditions uint32 limit = 5; // Max number of groups in result WithPayloadSelector with_payload = 6; // Options for specifying which payload to include or not SearchParams params = 7; // Search config optional float score_threshold = 8; // If provided - cut off results with worse scores optional string using = 9; // Define which vector to use for recommendation, if not specified - default vector optional WithVectorsSelector with_vectors = 10; // Options for specifying which vectors to include into response optional LookupLocation lookup_from = 11; // Name of the collection to use for points lookup, if not specified - use current collection string group_by = 12; // Payload field to group by, must be a string or number field. If there are multiple values for the field, all of them will be used. One point can be in multiple groups. uint32 group_size = 13; // Maximum amount of points to return per group optional ReadConsistency read_consistency = 14; // Options for specifying read consistency guarantees optional WithLookup with_lookup = 15; // Options for specifying how to use the group id to lookup points in another collection } message CountPoints { string collection_name = 1; // name of the collection Filter filter = 2; // Filter conditions - return only those points that satisfy the specified conditions optional bool exact = 3; // If `true` - return exact count, if `false` - return approximate count } message PointsUpdateOperation { message PointStructList { repeated PointStruct points = 1; } message SetPayload { map payload = 1; optional PointsSelector points_selector = 2; // Affected points } message DeletePayload { repeated string keys = 1; optional PointsSelector points_selector = 2; // Affected points } message UpdateVectors { repeated PointVectors points = 1; // List of points and vectors to update } message DeleteVectors { PointsSelector points_selector = 1; // Affected points VectorsSelector vectors = 2; // List of vector names to delete } oneof operation { PointStructList upsert = 1; PointsSelector delete = 2; SetPayload set_payload = 3; SetPayload overwrite_payload = 4; DeletePayload delete_payload = 5; PointsSelector clear_payload = 6; UpdateVectors update_vectors = 7; DeleteVectors delete_vectors = 8; } } message UpdateBatchPoints { string collection_name = 1; // name of the collection optional bool wait = 2; // Wait until the changes have been applied? repeated PointsUpdateOperation operations = 3; optional WriteOrdering ordering = 4; // Write ordering guarantees } // --------------------------------------------- // ---------------- RPC Response --------------- // --------------------------------------------- message PointsOperationResponse { UpdateResult result = 1; double time = 2; // Time spent to process } message UpdateResult { uint64 operation_id = 1; // Number of operation UpdateStatus status = 2; // Operation status } enum UpdateStatus { UnknownUpdateStatus = 0; Acknowledged = 1; // Update is received, but not processed yet Completed = 2; // Update is applied and ready for search } message ScoredPoint { PointId id = 1; // Point id map payload = 2; // Payload float score = 3; // Similarity score reserved 4; // deprecated "vector" field uint64 version = 5; // Last update operation applied to this point optional Vectors vectors = 6; // Vectors to search } message GroupId { oneof kind { // Represents a double value. uint64 unsigned_value = 1; // Represents an integer value int64 integer_value = 2; // Represents a string value. string string_value = 3; } } message PointGroup { GroupId id = 1; // Group id repeated ScoredPoint hits = 2; // Points in the group RetrievedPoint lookup = 3; // Point(s) from the lookup collection that matches the group id } message GroupsResult { repeated PointGroup groups = 1; // Groups } message SearchResponse { repeated ScoredPoint result = 1; double time = 2; // Time spent to process } message BatchResult { repeated ScoredPoint result = 1; } message SearchBatchResponse { repeated BatchResult result = 1; double time = 2; // Time spent to process } message SearchGroupsResponse { GroupsResult result = 1; double time = 2; // Time spent to process } message CountResponse { CountResult result = 1; double time = 2; // Time spent to process } message ScrollResponse { optional PointId next_page_offset = 1; // Use this offset for the next query repeated RetrievedPoint result = 2; double time = 3; // Time spent to process } message CountResult { uint64 count = 1; } message RetrievedPoint { PointId id = 1; map payload = 2; reserved 3; // deprecated "vector" field optional Vectors vectors = 4; } message GetResponse { repeated RetrievedPoint result = 1; double time = 2; // Time spent to process } message RecommendResponse { repeated ScoredPoint result = 1; double time = 2; // Time spent to process } message RecommendBatchResponse { repeated BatchResult result = 1; double time = 2; // Time spent to process } message RecommendGroupsResponse { GroupsResult result = 1; double time = 2; // Time spent to process } message UpdateBatchResponse { repeated UpdateResult result = 1; double time = 2; // Time spent to process } // --------------------------------------------- // ------------- Filter Conditions ------------- // --------------------------------------------- message Filter { repeated Condition should = 1; // At least one of those conditions should match repeated Condition must = 2; // All conditions must match repeated Condition must_not = 3; // All conditions must NOT match } message Condition { oneof condition_one_of { FieldCondition field = 1; IsEmptyCondition is_empty = 2; HasIdCondition has_id = 3; Filter filter = 4; IsNullCondition is_null = 5; NestedCondition nested = 6; } } message IsEmptyCondition { string key = 1; } message IsNullCondition { string key = 1; } message HasIdCondition { repeated PointId has_id = 1; } message NestedCondition { string key = 1; // Path to nested object Filter filter = 2; // Filter condition } message FieldCondition { string key = 1; Match match = 2; // Check if point has field with a given value Range range = 3; // Check if points value lies in a given range GeoBoundingBox geo_bounding_box = 4; // Check if points geolocation lies in a given area GeoRadius geo_radius = 5; // Check if geo point is within a given radius ValuesCount values_count = 6; // Check number of values for a specific field // GeoPolygon geo_polygon = 7; // Check if geo point is within a given polygon } message Match { oneof match_value { string keyword = 1; // Match string keyword int64 integer = 2; // Match integer bool boolean = 3; // Match boolean string text = 4; // Match text RepeatedStrings keywords = 5; // Match multiple keywords RepeatedIntegers integers = 6; // Match multiple integers RepeatedIntegers except_integers = 7; // Match any other value except those integers RepeatedStrings except_keywords = 8; // Match any other value except those keywords } } message RepeatedStrings { repeated string strings = 1; } message RepeatedIntegers { repeated int64 integers = 1; } message Range { optional double lt = 1; optional double gt = 2; optional double gte = 3; optional double lte = 4; } message GeoBoundingBox { GeoPoint top_left = 1; // north-west corner GeoPoint bottom_right = 2; // south-east corner } message GeoRadius { GeoPoint center = 1; // Center of the circle float radius = 2; // In meters } message GeoPolygon { // Ordered list of coordinates representing the vertices of a polygon. // The minimum size is 4, and the first coordinate and the last coordinate // should be the same to form a closed polygon. repeated GeoPoint points = 1; } message ValuesCount { optional uint64 lt = 1; optional uint64 gt = 2; optional uint64 gte = 3; optional uint64 lte = 4; } // --------------------------------------------- // -------------- Points Selector -------------- // --------------------------------------------- message PointsSelector { oneof points_selector_one_of { PointsIdsList points = 1; Filter filter = 2; } } message PointsIdsList { repeated PointId ids = 1; } // --------------------------------------------- // ------------------- Point ------------------- // --------------------------------------------- message PointStruct { PointId id = 1; reserved 2; // deprecated "vector" field map payload = 3; optional Vectors vectors = 4; } message GeoPoint { double lon = 1; double lat = 2; }