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Zero/ZeroLevel/Services/Config/BaseConfiguration.cs

438 lines
13 KiB

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Globalization;
using ZeroLevel.Services.Reflection;
using ZeroLevel.Services.Serialization;
namespace ZeroLevel.Services.Config
{
/// <summary>
/// Base configuration
/// </summary>
internal sealed class BaseConfiguration :
IConfiguration
{
#region Private members
/// <summary>
/// When true, any changes disallow
/// </summary>
private bool _freezed = false;
/// <summary>
/// When true, freeze permanent, can't be canceled
/// </summary>
private bool _permanentFreezed = false;
private readonly object _freezeLock = new object();
/// <summary>
/// Key-values dictionary
/// </summary>
private readonly ConcurrentDictionary<string, IList<string>> _keyValues = new ConcurrentDictionary<string, IList<string>>();
/// <summary>
/// Empty list
/// </summary>
private static readonly IEnumerable<string> EmptyValuesList = new List<string>(0);
private static string GetKey(string key)
{
if (string.IsNullOrWhiteSpace(key))
{
throw new ArgumentNullException("key");
}
return key.Trim().ToLower(CultureInfo.InvariantCulture);
}
#endregion Private members
#region Properties
/// <summary>
/// Get values by key
/// </summary>
/// <param name="key">key</param>
/// <returns>Values list</returns>
public IEnumerable<string> this[string key]
{
get
{
key = key.ToLower(CultureInfo.CurrentCulture);
IList<string> result;
if (_keyValues.TryGetValue(key, out result))
{
return result;
}
return EmptyValuesList;
}
}
/// <summary>
/// Keys list
/// </summary>
public IEnumerable<string> Keys
{
get { return _keyValues.Keys; }
}
public bool Freezed
{
get
{
return _freezed;
}
}
#endregion Properties
#region Public methods
#region Get
/// <summary>
/// Getting a list of the value corresponding to the specified key
/// </summary>
/// <param name="key">Key</param>
/// <returns>Values list</returns>
public IEnumerable<string> Items(string key)
{
return this[key];
}
/// <summary>
/// Getting the first value for the specified key
/// </summary>
/// <param name="key">Key</param>
/// <returns>The first value, or null if the key is, but there are no values, or KeyNotFoundException if there is no key</returns>
public string First(string key)
{
IList<string> result;
if (_keyValues.TryGetValue(GetKey(key), out result))
{
if (result.Count > 0)
return result[0];
return null;
}
throw new KeyNotFoundException("Key not found: " + key);
}
public void DoWithFirst(string key, Action<string> action)
{
if (Contains(key))
{
action(First(key));
}
}
public void DoWithFirst<T>(string key, Action<T> action)
{
if (Contains(key))
{
action(First<T>(key));
}
}
/// <summary>
/// Getting the first value for the specified key, with an attempt to convert to the specified type
/// </summary>
/// <typeparam name="T">Expected type</typeparam>
/// <param name="key">Key</param>
/// <returns>The first value, or default (T) if there is a key but no values, or KeyNotFoundException if there is no key</returns>
public T First<T>(string key)
{
IList<string> result;
if (_keyValues.TryGetValue(GetKey(key), out result))
{
if (result.Count > 0)
return (T)StringToTypeConverter.TryConvert(result[0], typeof(T));
return default(T);
}
throw new KeyNotFoundException("Parameter not found: " + key);
}
/// <summary>
/// First value, or Default value if no value or key
/// </summary>
/// <param name="key">Key</param>
/// <param name="defaultValue">Default value</param>
/// <returns>First value, or Default value if no value or key</returns>
public string FirstOrDefault(string key, string defaultValue)
{
IList<string> result;
if (_keyValues.TryGetValue(GetKey(key), out result))
{
if (result.Count > 0)
return result[0];
}
return defaultValue;
}
/// <summary>
/// Getting the first value for the specified key, or defaults, with an attempt to convert to the specified type
/// </summary>
/// <typeparam name="T">Expected type</typeparam>
/// <param name="key">Key</param>
/// <returns>The first value, or default (T) if there are no values or a key</returns>
public T FirstOrDefault<T>(string key)
{
IList<string> result;
if (_keyValues.TryGetValue(GetKey(key), out result))
{
if (result.Count > 0)
return (T)StringToTypeConverter.TryConvert(result[0], typeof(T));
}
return default(T);
}
/// <summary>
/// Getting the first value for the specified key, or defaults, with an attempt to convert to the specified type
/// </summary>
/// <typeparam name="T">Expected type</typeparam>
/// <param name="key">Key</param>
/// <param name="defaultValue">Default value</param>
/// <returns>First value, or Default value if no value or key</returns>
public T FirstOrDefault<T>(string key, T defaultValue)
{
IList<string> result;
if (_keyValues.TryGetValue(GetKey(key), out result))
{
if (result.Count > 0)
return (T)StringToTypeConverter.TryConvert(result[0], typeof(T));
}
return defaultValue;
}
/// <summary>
/// Check for the presence of a key and a non-empty list of values associated with it
/// </summary>
/// <param name="key">Key</param>
/// <returns>true - if a key exists and there is at least one value</returns>
public bool Contains(string key)
{
key = GetKey(key);
return _keyValues.ContainsKey(key) && _keyValues[key].Count > 0;
}
/// <summary>
/// Check for one of the keys
/// </summary>
public bool Contains(params string[] keys)
{
foreach (var key in keys)
if (Contains(key)) return true;
return false;
}
/// <summary>
/// Check for the presence of a key and its associated value
/// </summary>
public bool ContainsValue(string key, string value)
{
IList<string> result;
if (_keyValues.TryGetValue(GetKey(key), out result))
{
return result.Contains(value);
}
return false;
}
/// <summary>
/// The number of values associated with the specified key
/// </summary>
/// <param name="key">Key</param>
/// <returns>Number of values</returns>
public int Count(string key)
{
key = GetKey(key);
if (_keyValues.ContainsKey(key))
{
return _keyValues[key].Count;
}
return 0;
}
#endregion Get
/// <summary>
/// Add key-value
/// </summary>
/// <param name="key">Key</param>
/// <param name="value">Value</param>
public IConfiguration Append(string key, string value)
{
if (false == _freezed)
{
key = GetKey(key);
if (false == _keyValues.ContainsKey(key))
{
_keyValues.TryAdd(key, new List<string>());
}
_keyValues[key].Add(value?.Trim() ?? null);
}
return this;
}
/// <summary>
/// Set unique value for key
/// </summary>
public IConfiguration SetUnique(string key, string value)
{
if (false == _freezed)
{
key = GetKey(key);
if (false == _keyValues.ContainsKey(key))
{
_keyValues.TryAdd(key, new List<string>());
}
else
{
_keyValues[key].Clear();
}
_keyValues[key].Add(value?.Trim() ?? null);
}
return this;
}
/// <summary>
/// Clean values binded with key
/// </summary>
/// <param name="key">Key</param>
public IConfiguration Clear(string key)
{
if (false == _freezed)
{
key = GetKey(key);
if (_keyValues.ContainsKey(key))
{
_keyValues[key].Clear();
}
}
return this;
}
/// <summary>
/// Configuration drop
/// </summary>
public IConfiguration Clear()
{
if (false == _freezed)
{
_keyValues.Clear();
}
return this;
}
/// <summary>
/// Remove key and binded values
/// </summary>
/// <param name="key">Key</param>
public IConfiguration Remove(string key)
{
if (false == _freezed)
{
IList<string> removed;
_keyValues.TryRemove(GetKey(key), out removed);
}
return this;
}
public bool Freeze(bool permanent = false)
{
lock (_freezeLock)
{
if (false == _freezed)
{
_freezed = true;
_permanentFreezed = permanent;
return true;
}
else if (_permanentFreezed == false && permanent)
{
_permanentFreezed = true;
return true;
}
return false;
}
}
public bool Unfreeze()
{
lock (_freezeLock)
{
if (_freezed && _permanentFreezed == false)
{
_freezed = false;
return true;
}
return false;
}
}
#endregion Public methods
#region IEquatable
public bool Equals(IConfiguration other)
{
if (other == null)
{
return false;
}
if (this.Keys.NoOrderingEquals(other.Keys) == false)
{
return false;
}
foreach (var key in Keys)
{
if (this[key].NoOrderingEquals(other[key]) == false)
{
return false;
}
}
return true;
}
#endregion IEquatable
#region Binary Serializable
public void Serialize(IBinaryWriter writer)
{
writer.WriteBoolean(this._freezed);
writer.WriteBoolean(this._permanentFreezed);
writer.WriteInt32(_keyValues.Count);
foreach (var pair in _keyValues)
{
writer.WriteString(pair.Key);
writer.WriteInt32(pair.Value.Count);
foreach (var value in pair.Value)
{
writer.WriteString(value);
}
}
}
public void Deserialize(IBinaryReader reader)
{
this._freezed = reader.ReadBoolean();
this._permanentFreezed = reader.ReadBoolean();
var count = reader.ReadInt32();
_keyValues.Clear();
for (int i = 0; i < count; i++)
{
var key = reader.ReadString();
var count_values = reader.ReadInt32();
var list_values = new List<string>();
for (var k = 0; k < count_values; k++)
{
list_values.Add(reader.ReadString());
}
_keyValues.TryAdd(key, list_values);
}
}
#endregion Binary Serializable
}
}

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