You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Zero/ZeroLevel/Services/FASTER/Device/LocalStorageDevice.cs

304 lines
12 KiB

// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT license.
using Microsoft.Win32.SafeHandles;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using System.Threading;
namespace FASTER.core
{
/// <summary>
/// Local storage device
/// </summary>
public class LocalStorageDevice : StorageDeviceBase
{
private readonly bool preallocateFile;
private readonly bool deleteOnClose;
private readonly bool disableFileBuffering;
private readonly SafeConcurrentDictionary<int, SafeFileHandle> logHandles;
/// <summary>
/// Constructor
/// </summary>
/// <param name="filename">File name (or prefix) with path</param>
/// <param name="preallocateFile"></param>
/// <param name="deleteOnClose"></param>
/// <param name="disableFileBuffering"></param>
/// <param name="capacity">The maximum number of bytes this storage device can accommondate, or CAPACITY_UNSPECIFIED if there is no such limit </param>
/// <param name="recoverDevice">Whether to recover device metadata from existing files</param>
public LocalStorageDevice(string filename,
bool preallocateFile = false,
bool deleteOnClose = false,
bool disableFileBuffering = true,
long capacity = Devices.CAPACITY_UNSPECIFIED,
bool recoverDevice = false)
: base(filename, GetSectorSize(filename), capacity)
{
Native32.EnableProcessPrivileges();
this.preallocateFile = preallocateFile;
this.deleteOnClose = deleteOnClose;
this.disableFileBuffering = disableFileBuffering;
logHandles = new SafeConcurrentDictionary<int, SafeFileHandle>();
if (recoverDevice)
RecoverFiles();
}
private void RecoverFiles()
{
FileInfo fi = new FileInfo(FileName); // may not exist
DirectoryInfo di = fi.Directory;
if (!di.Exists) return;
string bareName = fi.Name;
List<int> segids = new List<int>();
foreach (FileInfo item in di.GetFiles(bareName + "*"))
{
segids.Add(Int32.Parse(item.Name.Replace(bareName, "").Replace(".", "")));
}
segids.Sort();
int prevSegmentId = -1;
foreach (int segmentId in segids)
{
if (segmentId != prevSegmentId + 1)
{
startSegment = segmentId;
}
else
{
endSegment = segmentId;
}
prevSegmentId = segmentId;
}
// No need to populate map because logHandles use Open or create on files.
}
/// <summary>
///
/// </summary>
/// <param name="segmentId"></param>
/// <param name="sourceAddress"></param>
/// <param name="destinationAddress"></param>
/// <param name="readLength"></param>
/// <param name="callback"></param>
/// <param name="asyncResult"></param>
public override unsafe void ReadAsync(int segmentId, ulong sourceAddress,
IntPtr destinationAddress,
uint readLength,
IOCompletionCallback callback,
IAsyncResult asyncResult)
{
var logHandle = GetOrAddHandle(segmentId);
Overlapped ov = new Overlapped(0, 0, IntPtr.Zero, asyncResult);
NativeOverlapped* ovNative = ov.UnsafePack(callback, IntPtr.Zero);
ovNative->OffsetLow = unchecked((int)((ulong)sourceAddress & 0xFFFFFFFF));
ovNative->OffsetHigh = unchecked((int)(((ulong)sourceAddress >> 32) & 0xFFFFFFFF));
bool result = Native32.ReadFile(logHandle,
destinationAddress,
readLength,
out uint bytesRead,
ovNative);
if (!result)
{
int error = Marshal.GetLastWin32Error();
if (error != Native32.ERROR_IO_PENDING)
{
Overlapped.Unpack(ovNative);
Overlapped.Free(ovNative);
throw new Exception("Error reading from log file: " + error);
}
}
}
/// <summary>
///
/// </summary>
/// <param name="sourceAddress"></param>
/// <param name="segmentId"></param>
/// <param name="destinationAddress"></param>
/// <param name="numBytesToWrite"></param>
/// <param name="callback"></param>
/// <param name="asyncResult"></param>
public override unsafe void WriteAsync(IntPtr sourceAddress,
int segmentId,
ulong destinationAddress,
uint numBytesToWrite,
IOCompletionCallback callback,
IAsyncResult asyncResult)
{
var logHandle = GetOrAddHandle(segmentId);
Overlapped ov = new Overlapped(0, 0, IntPtr.Zero, asyncResult);
NativeOverlapped* ovNative = ov.UnsafePack(callback, IntPtr.Zero);
ovNative->OffsetLow = unchecked((int)(destinationAddress & 0xFFFFFFFF));
ovNative->OffsetHigh = unchecked((int)((destinationAddress >> 32) & 0xFFFFFFFF));
bool result = Native32.WriteFile(logHandle,
sourceAddress,
numBytesToWrite,
out uint bytesWritten,
ovNative);
if (!result)
{
int error = Marshal.GetLastWin32Error();
if (error != Native32.ERROR_IO_PENDING)
{
Overlapped.Unpack(ovNative);
Overlapped.Free(ovNative);
throw new Exception("Error writing to log file: " + error);
}
}
}
/// <summary>
/// <see cref="IDevice.RemoveSegment(int)"/>
/// </summary>
/// <param name="segment"></param>
public override void RemoveSegment(int segment)
{
if (logHandles.TryRemove(segment, out SafeFileHandle logHandle))
{
logHandle.Dispose();
Native32.DeleteFileW(GetSegmentName(segment));
}
}
/// <summary>
/// <see cref="IDevice.RemoveSegmentAsync(int, AsyncCallback, IAsyncResult)"/>
/// </summary>
/// <param name="segment"></param>
/// <param name="callback"></param>
/// <param name="result"></param>
public override void RemoveSegmentAsync(int segment, AsyncCallback callback, IAsyncResult result)
{
RemoveSegment(segment);
callback(result);
}
// It may be somewhat inefficient to use the default async calls from the base class when the underlying
// method is inherently synchronous. But just for delete (which is called infrequently and off the
// critical path) such inefficiency is probably negligible.
/// <summary>
/// Close device
/// </summary>
public override void Close()
{
foreach (var logHandle in logHandles.Values)
logHandle.Dispose();
}
/// <summary>
///
/// </summary>
/// <param name="segmentId"></param>
/// <returns></returns>
protected string GetSegmentName(int segmentId)
{
return FileName + "." + segmentId;
}
/// <summary>
///
/// </summary>
/// <param name="_segmentId"></param>
/// <returns></returns>
// Can be used to pre-load handles, e.g., after a checkpoint
protected SafeFileHandle GetOrAddHandle(int _segmentId)
{
return logHandles.GetOrAdd(_segmentId, segmentId => CreateHandle(segmentId));
}
private static uint GetSectorSize(string filename)
{
if (!Native32.GetDiskFreeSpace(filename.Substring(0, 3),
out uint lpSectorsPerCluster,
out uint _sectorSize,
out uint lpNumberOfFreeClusters,
out uint lpTotalNumberOfClusters))
{
Debug.WriteLine("Unable to retrieve information for disk " + filename.Substring(0, 3) + " - check if the disk is available and you have specified the full path with drive name. Assuming sector size of 512 bytes.");
_sectorSize = 512;
}
return _sectorSize;
}
private SafeFileHandle CreateHandle(int segmentId)
{
uint fileAccess = Native32.GENERIC_READ | Native32.GENERIC_WRITE;
uint fileShare = unchecked(((uint)FileShare.ReadWrite & ~(uint)FileShare.Inheritable));
uint fileCreation = unchecked((uint)FileMode.OpenOrCreate);
uint fileFlags = Native32.FILE_FLAG_OVERLAPPED;
if (this.disableFileBuffering)
{
fileFlags = fileFlags | Native32.FILE_FLAG_NO_BUFFERING;
}
if (deleteOnClose)
{
fileFlags = fileFlags | Native32.FILE_FLAG_DELETE_ON_CLOSE;
// FILE_SHARE_DELETE allows multiple FASTER instances to share a single log directory and each can specify deleteOnClose.
// This will allow the files to persist until all handles across all instances have been closed.
fileShare = fileShare | Native32.FILE_SHARE_DELETE;
}
var logHandle = Native32.CreateFileW(
GetSegmentName(segmentId),
fileAccess, fileShare,
IntPtr.Zero, fileCreation,
fileFlags, IntPtr.Zero);
if (logHandle.IsInvalid)
{
var error = Marshal.GetLastWin32Error();
throw new IOException($"Error creating log file for {GetSegmentName(segmentId)}, error: {error}", Native32.MakeHRFromErrorCode(error));
}
if (preallocateFile)
SetFileSize(FileName, logHandle, segmentSize);
try
{
ThreadPool.BindHandle(logHandle);
}
catch (Exception e)
{
throw new Exception("Error binding log handle for " + GetSegmentName(segmentId) + ": " + e.ToString());
}
return logHandle;
}
/// Sets file size to the specified value.
/// Does not reset file seek pointer to original location.
private bool SetFileSize(string filename, SafeFileHandle logHandle, long size)
{
if (segmentSize <= 0)
return false;
if (Native32.EnableVolumePrivileges(filename, logHandle))
{
return Native32.SetFileSize(logHandle, size);
}
int lodist = (int)size;
int hidist = (int)(size >> 32);
Native32.SetFilePointer(logHandle, lodist, ref hidist, Native32.EMoveMethod.Begin);
if (!Native32.SetEndOfFile(logHandle)) return false;
return true;
}
}
}

Powered by TurnKey Linux.