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Zero/ZeroLevel/Services/Async/AsyncSemaphore.cs

178 lines
6.0 KiB

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
namespace ZeroLevel.Services.Async
{
/// <summary>
/// An async-compatible semaphore. Alternatively, you could use <c>SemaphoreSlim</c> on .NET 4.5 / Windows Store.
/// </summary>
[DebuggerDisplay("Id = {Id}, CurrentCount = {_count}")]
[DebuggerTypeProxy(typeof(DebugView))]
public sealed class AsyncSemaphore
{
/// <summary>
/// The queue of TCSs that other tasks are awaiting to acquire the semaphore.
/// </summary>
private readonly IAsyncWaitQueue<object> _queue;
/// <summary>
/// The number of waits that will be immediately granted.
/// </summary>
private int _count;
/// <summary>
/// The semi-unique identifier for this instance. This is 0 if the id has not yet been created.
/// </summary>
private int _id;
/// <summary>
/// The object used for mutual exclusion.
/// </summary>
private readonly object _mutex;
/// <summary>
/// Creates a new async-compatible semaphore with the specified initial count.
/// </summary>
/// <param name="initialCount">The initial count for this semaphore. This must be greater than or equal to zero.</param>
/// <param name="queue">The wait queue used to manage waiters.</param>
public AsyncSemaphore(int initialCount, IAsyncWaitQueue<object> queue)
{
_queue = queue;
_count = initialCount;
_mutex = new object();
}
/// <summary>
/// Creates a new async-compatible semaphore with the specified initial count.
/// </summary>
/// <param name="initialCount">The initial count for this semaphore. This must be greater than or equal to zero.</param>
public AsyncSemaphore(int initialCount)
: this(initialCount, new DefaultAsyncWaitQueue<object>())
{
}
/// <summary>
/// Gets a semi-unique identifier for this asynchronous semaphore.
/// </summary>
public int Id
{
get { return IdManager<AsyncSemaphore>.GetId(ref _id); }
}
/// <summary>
/// Gets the number of slots currently available on this semaphore.
/// </summary>
public int CurrentCount
{
get { lock (_mutex) { return _count; } }
}
/// <summary>
/// Asynchronously waits for a slot in the semaphore to be available.
/// </summary>
/// <param name="cancellationToken">The cancellation token used to cancel the wait. If this is already set, then this method will attempt to take the slot immediately (succeeding if a slot is currently available).</param>
public Task WaitAsync(CancellationToken cancellationToken)
{
Task ret;
lock (_mutex)
{
// If the semaphore is available, take it immediately and return.
if (_count != 0)
{
--_count;
ret = TaskConstants.Completed;
}
else
{
// Wait for the semaphore to become available or cancellation.
ret = _queue.Enqueue(cancellationToken);
}
}
return ret;
}
/// <summary>
/// Synchronously waits for a slot in the semaphore to be available. This method may block the calling thread.
/// </summary>
/// <param name="cancellationToken">The cancellation token used to cancel the wait. If this is already set, then this method will attempt to take the slot immediately (succeeding if a slot is currently available).</param>
public void Wait(CancellationToken cancellationToken)
{
WaitAsync(cancellationToken).WaitAndUnwrapException();
}
/// <summary>
/// Asynchronously waits for a slot in the semaphore to be available.
/// </summary>
public Task WaitAsync()
{
return WaitAsync(CancellationToken.None);
}
/// <summary>
/// Synchronously waits for a slot in the semaphore to be available. This method may block the calling thread.
/// </summary>
public void Wait()
{
Wait(CancellationToken.None);
}
/// <summary>
/// Releases the semaphore.
/// </summary>
public void Release(int releaseCount)
{
if (releaseCount == 0)
return;
var finishes = new List<IDisposable>();
lock (_mutex)
{
if (_count > int.MaxValue - releaseCount)
throw new InvalidOperationException("Could not release semaphore.");
var oldCount = _count;
while (releaseCount != 0)
{
if (_queue.IsEmpty)
++_count;
else
finishes.Add(_queue.Dequeue());
--releaseCount;
}
}
foreach (var finish in finishes)
finish.Dispose();
}
/// <summary>
/// Releases the semaphore.
/// </summary>
public void Release()
{
Release(1);
}
// ReSharper disable UnusedMember.Local
[DebuggerNonUserCode]
private sealed class DebugView
{
private readonly AsyncSemaphore _semaphore;
public DebugView(AsyncSemaphore semaphore)
{
_semaphore = semaphore;
}
public int Id { get { return _semaphore.Id; } }
public int CurrentCount { get { return _semaphore._count; } }
public IAsyncWaitQueue<object> WaitQueue { get { return _semaphore._queue; } }
}
// ReSharper restore UnusedMember.Local
}
}

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