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Zero/temp/Program.cs

46 lines
1.5 KiB

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using ZeroLevel.HNSW;
using ZeroLevel.Services.Serialization;
namespace temp
{
class Program
{
static void Main(string[] args)
{
SmallWorld<float[]> world;
using (var ms = new FileStream(@"F:\graph_test.bin", FileMode.Open, FileAccess.Read, FileShare.None))
{
world = SmallWorld.CreateWorldFrom<float[]>(NSWOptions<float[]>.Create(6, 12, 100, 10, Metrics.L2Euclidean, true, true, selectionHeuristic: NeighbourSelectionHeuristic.SelectSimple), ms);
}
var test_vectors = new List<float[]>();
using (var ms = new FileStream(@"F:\test_vectors.bin", FileMode.Open, FileAccess.Read, FileShare.None))
{
using (var reader = new MemoryStreamReader(ms))
{
var count = reader.ReadInt32();
for (int i = 0; i < count; i++)
{
test_vectors.Add(reader.ReadFloatArray());
}
}
}
Forward(world, test_vectors);
Console.WriteLine("Completed");
}
static void Forward(SmallWorld<float[]> world, List<float[]> test_vectors)
{
int K = 10;
foreach (var v in test_vectors)
{
var result = world.Search(v, K);
Console.WriteLine(result.Count());
}
}
}
}

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