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using System;
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namespace ZeroLevel.Services.Memory
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{
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public interface IViewAccessor
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: IDisposable
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{
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/// <summary>
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/// End of view
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/// </summary>
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bool EOV { get; }
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long Position { get; }
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byte[] ReadBuffer(int count);
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bool CheckOutOfRange(int offset);
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void Seek(long offset);
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}
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}
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