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Zero/ZeroLevel/Services/Async/AsyncWaitQueue.cs

206 lines
7.2 KiB

using System;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace ZeroLevel.Services.Async
{
/// <summary>
/// A collection of cancelable <see cref="TaskCompletionSource{T}"/> instances. Implementations must be threadsafe <b>and</b> must work correctly if the caller is holding a lock.
/// </summary>
/// <typeparam name="T">The type of the results. If this isn't needed, use <see cref="Object"/>.</typeparam>
public interface IAsyncWaitQueue<T>
{
/// <summary>
/// Gets whether the queue is empty.
/// </summary>
bool IsEmpty { get; }
/// <summary>
/// Creates a new entry and queues it to this wait queue. The returned task must support both synchronous and asynchronous waits.
/// </summary>
/// <returns>The queued task.</returns>
Task<T> Enqueue();
/// <summary>
/// Removes a single entry in the wait queue. Returns a disposable that completes that entry.
/// </summary>
/// <param name="result">The result used to complete the wait queue entry. If this isn't needed, use <c>default(T)</c>.</param>
IDisposable Dequeue(T result = default(T));
/// <summary>
/// Removes all entries in the wait queue. Returns a disposable that completes all entries.
/// </summary>
/// <param name="result">The result used to complete the wait queue entries. If this isn't needed, use <c>default(T)</c>.</param>
IDisposable DequeueAll(T result = default(T));
/// <summary>
/// Attempts to remove an entry from the wait queue. Returns a disposable that cancels the entry.
/// </summary>
/// <param name="task">The task to cancel.</param>
/// <returns>A value indicating whether the entry was found and canceled.</returns>
IDisposable TryCancel(Task task);
/// <summary>
/// Removes all entries from the wait queue. Returns a disposable that cancels all entries.
/// </summary>
IDisposable CancelAll();
}
/// <summary>
/// Provides extension methods for wait queues.
/// </summary>
public static class AsyncWaitQueueExtensions
{
/// <summary>
/// Creates a new entry and queues it to this wait queue. If the cancellation token is already canceled, this method immediately returns a canceled task without modifying the wait queue.
/// </summary>
/// <param name="this">The wait queue.</param>
/// <param name="token">The token used to cancel the wait.</param>
/// <returns>The queued task.</returns>
public static Task<T> Enqueue<T>(this IAsyncWaitQueue<T> @this, CancellationToken token)
{
if (token.IsCancellationRequested)
return TaskConstants<T>.Canceled;
var ret = @this.Enqueue();
if (token.CanBeCanceled)
{
var registration = token.Register(() => @this.TryCancel(ret).Dispose(), useSynchronizationContext: false);
ret.ContinueWith(_ => registration.Dispose(), CancellationToken.None, TaskContinuationOptions.ExecuteSynchronously, TaskScheduler.Default);
}
return ret;
}
}
/// <summary>
/// The default wait queue implementation, which uses a double-ended queue.
/// </summary>
/// <typeparam name="T">The type of the results. If this isn't needed, use <see cref="Object"/>.</typeparam>
[DebuggerDisplay("Count = {Count}")]
[DebuggerTypeProxy(typeof(DefaultAsyncWaitQueue<>.DebugView))]
public sealed class DefaultAsyncWaitQueue<T> : IAsyncWaitQueue<T>
{
private readonly Deque<TaskCompletionSource<T>> _queue = new Deque<TaskCompletionSource<T>>();
private int Count
{
get { lock (_queue) { return _queue.Count; } }
}
bool IAsyncWaitQueue<T>.IsEmpty
{
get { return Count == 0; }
}
Task<T> IAsyncWaitQueue<T>.Enqueue()
{
var tcs = new TaskCompletionSource<T>();
lock (_queue)
_queue.AddToBack(tcs);
return tcs.Task;
}
IDisposable IAsyncWaitQueue<T>.Dequeue(T result)
{
TaskCompletionSource<T> tcs;
lock (_queue)
tcs = _queue.RemoveFromFront();
return new CompleteDisposable(result, tcs);
}
IDisposable IAsyncWaitQueue<T>.DequeueAll(T result)
{
TaskCompletionSource<T>[] taskCompletionSources;
lock (_queue)
{
taskCompletionSources = _queue.ToArray();
_queue.Clear();
}
return new CompleteDisposable(result, taskCompletionSources);
}
IDisposable IAsyncWaitQueue<T>.TryCancel(Task task)
{
TaskCompletionSource<T> tcs = null;
lock (_queue)
{
for (int i = 0; i != _queue.Count; ++i)
{
if (_queue[i].Task == task)
{
tcs = _queue[i];
_queue.RemoveAt(i);
break;
}
}
}
if (tcs == null)
return new CancelDisposable();
return new CancelDisposable(tcs);
}
IDisposable IAsyncWaitQueue<T>.CancelAll()
{
TaskCompletionSource<T>[] taskCompletionSources;
lock (_queue)
{
taskCompletionSources = _queue.ToArray();
_queue.Clear();
}
return new CancelDisposable(taskCompletionSources);
}
private sealed class CancelDisposable : IDisposable
{
private readonly TaskCompletionSource<T>[] _taskCompletionSources;
public CancelDisposable(params TaskCompletionSource<T>[] taskCompletionSources)
{
_taskCompletionSources = taskCompletionSources;
}
public void Dispose()
{
foreach (var cts in _taskCompletionSources)
cts.TrySetCanceled();
}
}
private sealed class CompleteDisposable : IDisposable
{
private readonly TaskCompletionSource<T>[] _taskCompletionSources;
private readonly T _result;
public CompleteDisposable(T result, params TaskCompletionSource<T>[] taskCompletionSources)
{
_result = result;
_taskCompletionSources = taskCompletionSources;
}
public void Dispose()
{
foreach (var cts in _taskCompletionSources)
cts.TrySetResult(_result);
}
}
[DebuggerNonUserCode]
internal sealed class DebugView
{
private readonly DefaultAsyncWaitQueue<T> _queue;
public DebugView(DefaultAsyncWaitQueue<T> queue)
{
_queue = queue;
}
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public Task<T>[] Tasks
{
get { return _queue._queue.Select(x => x.Task).ToArray(); }
}
}
}
}

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