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Zero/ZeroLevel.EventServer/EventService.cs

63 lines
1.6 KiB

using ZeroLevel.EventServer.Model;
using ZeroLevel.Network;
using ZeroLevel.Services.Applications;
namespace ZeroLevel.EventServer
{
public class EventService
: BaseZeroService
{
public EventService()
{
}
protected override void StartAction()
{
var host = UseHost();
this.AutoregisterInboxes(host);
host.OnConnect += Host_OnConnect;
host.OnDisconnect += Host_OnDisconnect;
}
private void Host_OnDisconnect(ISocketClient obj)
{
Log.Info($"Client '{obj.Endpoint.Address}:{obj.Endpoint.Port}' disconnected");
}
private void Host_OnConnect(IClient obj)
{
Log.Info($"Client '{obj.Socket.Endpoint.Address}:{obj.Socket.Endpoint.Port}' connected");
}
protected override void StopAction()
{
}
#region Inboxes
[ExchangeReplier("onetime")]
public long OneTimeHandler(ISocketClient client, OneTimeEvent e)
{
return 0;
}
[ExchangeReplier("periodic")]
public long PeriodicHandler(ISocketClient client, PeriodicTimeEvent e)
{
return 0;
}
[ExchangeReplier("eventtrigger")]
public long AfterEventHandler(ISocketClient client, EventAfterEvent e)
{
return 0;
}
[ExchangeReplier("eventstrigger")]
public long AfterEventsHandler(ISocketClient client, EventAfterEvents e)
{
return 0;
}
#endregion
}
}

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