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103 lines
3.1 KiB
103 lines
3.1 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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namespace ZeroLevel.HNSW
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{
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public enum Mode
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{
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None,
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ActiveCheck,
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InactiveCheck,
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ActiveInactiveCheck
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}
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public sealed class SearchContext
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{
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private HashSet<int> _activeNodes;
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private HashSet<int> _entryNodes;
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private Mode _mode;
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public Mode NodeCheckMode => _mode;
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public double PercentInTotal { get; private set; } = 0;
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public long AvaliableNodesCount => _activeNodes?.Count ?? 0;
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public SearchContext()
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{
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_mode = Mode.None;
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}
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public SearchContext CaclulatePercentage(long total)
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{
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if (total > 0)
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{
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PercentInTotal = ((_activeNodes.Count * 100d) / (double)total) / 100.0d;
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}
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return this;
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}
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public SearchContext SetPercentage(double percent)
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{
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PercentInTotal = percent;
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return this;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal bool IsActiveNode(int nodeId)
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{
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switch (_mode)
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{
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case Mode.ActiveCheck: return _activeNodes.Contains(nodeId);
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case Mode.InactiveCheck: return _entryNodes.Contains(nodeId) == false;
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case Mode.ActiveInactiveCheck: return _entryNodes.Contains(nodeId) == false && _activeNodes.Contains(nodeId);
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}
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return nodeId >= 0;
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}
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public IEnumerable<int> EntryPoints => _entryNodes;
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public SearchContext SetActiveNodes(IEnumerable<int> activeNodes)
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{
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if (activeNodes != null && activeNodes.Any())
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{
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if (_mode == Mode.ActiveCheck || _mode == Mode.ActiveInactiveCheck)
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{
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throw new InvalidOperationException("Active nodes are already defined");
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}
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_activeNodes = new HashSet<int>(activeNodes);
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if (_mode == Mode.None)
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{
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_mode = Mode.ActiveCheck;
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}
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else if (_mode == Mode.InactiveCheck)
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{
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_mode = Mode.ActiveInactiveCheck;
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}
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}
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return this;
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}
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public SearchContext SetEntryPointsNodes(IEnumerable<int> entryNodes)
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{
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if (entryNodes != null && entryNodes.Any())
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{
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if (_mode == Mode.InactiveCheck || _mode == Mode.ActiveInactiveCheck)
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{
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throw new InvalidOperationException("Inctive nodes are already defined");
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}
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_entryNodes = new HashSet<int>(entryNodes);
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if (_mode == Mode.None)
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{
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_mode = Mode.InactiveCheck;
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}
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else if (_mode == Mode.ActiveCheck)
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{
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_mode = Mode.ActiveInactiveCheck;
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}
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}
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return this;
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}
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}
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}
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