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using System;
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using System.Net.Sockets;
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using System.Threading.Tasks;
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namespace ZeroLevel.Services.Network.Proxies
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{
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public class ProxyBinding
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: IDisposable
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{
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private readonly Socket _left;
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private readonly Socket _right;
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public ProxyBinding(Socket left, Socket right)
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{
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_left = left;
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_right = right;
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}
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public async Task Bind()
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{
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using (var serverStream = new NetworkStream(_left))
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{
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using (var clientStream = new NetworkStream(_right))
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{
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while (IsConnected(_left) && IsConnected(_right))
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{
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if (await Request(clientStream, serverStream) == 0
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&&
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await Response(clientStream, serverStream) == 0)
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{
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await Task.Delay(50);
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}
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}
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}
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}
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}
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private static bool IsConnected(Socket socket)
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{
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try
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{
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return !(socket.Poll(1, SelectMode.SelectRead) && socket.Available == 0);
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}
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catch (SocketException) { return false; }
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}
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private static async Task<int> Request(NetworkStream left, NetworkStream right)
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{
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int total = 0;
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if (left.DataAvailable && left.CanRead && right.CanWrite)
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{
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int count;
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byte[] buffer = new byte[32 * 1024];
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while (left.DataAvailable && (count = await left.ReadAsync(buffer, 0, buffer.Length)) > 0)
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{
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await right.WriteAsync(buffer, 0, count);
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total += count;
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}
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}
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return total;
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}
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private async static Task<int> Response(NetworkStream left, NetworkStream right)
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{
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int total = 0;
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if (right.DataAvailable && right.CanRead && left.CanWrite)
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{
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int count;
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byte[] buffer = new byte[32 * 1024];
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while (right.DataAvailable && (count = await right.ReadAsync(buffer, 0, buffer.Length)) > 0)
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{
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await left.WriteAsync(buffer, 0, count);
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total += count;
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}
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}
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return total;
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}
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public void Dispose()
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{
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if (_left != null)
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{
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try
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{
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if (_left.Connected)
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{
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_left.Shutdown(SocketShutdown.Both);
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}
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_left.Dispose();
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}
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catch { }
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}
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if (_right != null)
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{
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try
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{
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if (_right.Connected)
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{
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_right.Shutdown(SocketShutdown.Both);
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}
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_right.Dispose();
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}
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catch { }
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}
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}
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}
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}
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