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@ -0,0 +1,636 @@
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using System;
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using System.Collections;
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using System.Collections.Concurrent;
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using System.Diagnostics.Contracts;
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using System.Threading;
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using System.Threading.Tasks;
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namespace ZeroLevel.Collections
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{
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// A vector of bits. Use this to store bits efficiently, without having to do bit
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// shifting yourself.
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[System.Runtime.InteropServices.ComVisible(true)]
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[Serializable()]
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public class FastBitArray : ICollection, ICloneable
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{
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private FastBitArray()
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{
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}
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/*=========================================================================
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** Allocates space to hold length bit values. All of the values in the bit
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** array are set to false.
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** Exceptions: ArgumentException if length < 0.
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=========================================================================*/
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public FastBitArray(int length)
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: this(length, false)
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{
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}
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/*=========================================================================
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** Allocates space to hold length bit values. All of the values in the bit
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** array are set to defaultValue.
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**
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** Exceptions: ArgumentOutOfRangeException if length < 0.
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=========================================================================*/
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public FastBitArray(int length, bool defaultValue)
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{
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if (length < 0)
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{
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throw new ArgumentOutOfRangeException(nameof(length), "The length should be at least zero.");
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}
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Contract.EndContractBlock();
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m_array = new int[GetArrayLength(length, BitsPerInt32)];
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m_length = length;
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int fillValue = defaultValue ? unchecked(((int)0xffffffff)) : 0;
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for (int i = 0; i < m_array.Length; i++)
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{
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m_array[i] = fillValue;
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}
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_version = 0;
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}
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/*=========================================================================
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** Allocates space to hold the bit values in bytes. bytes[0] represents
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** bits 0 - 7, bytes[1] represents bits 8 - 15, etc. The LSB of each byte
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** represents the lowest index value; bytes[0] & 1 represents bit 0,
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** bytes[0] & 2 represents bit 1, bytes[0] & 4 represents bit 2, etc.
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** Exceptions: ArgumentException if bytes == null.
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=========================================================================*/
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public FastBitArray(byte[] bytes)
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{
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if (bytes == null)
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{
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throw new ArgumentNullException(nameof(bytes));
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}
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Contract.EndContractBlock();
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// this value is chosen to prevent overflow when computing m_length.
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// m_length is of type int32 and is exposed as a property, so
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// type of m_length can't be changed to accommodate.
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if (bytes.Length > Int32.MaxValue / BitsPerByte)
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{
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throw new ArgumentException($"The array is too large {BitsPerByte}", nameof(bytes));
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}
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m_array = new int[GetArrayLength(bytes.Length, BytesPerInt32)];
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m_length = bytes.Length * BitsPerByte;
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Parallel
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.ForEach(
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Partitioner.Create(0, m_array.Length),
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(range, state) =>
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{
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for (var i = range.Item1; i < range.Item2; i++)
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{
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var idx = i * BytesPerInt32;
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if (idx + 3 < bytes.Length)
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{
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m_array[i] = (bytes[idx] & 0xff) |
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((bytes[idx + 1] & 0xff) << 8) |
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((bytes[idx + 2] & 0xff) << 16) |
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((bytes[idx + 3] & 0xff) << 24);
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}
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}
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});
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var j = Math.Max(0, bytes.Length - (bytes.Length % BytesPerInt32));
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var last = Math.Max(0, m_array.Length - 1);
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switch (bytes.Length - j)
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{
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case 3:
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m_array[last] = ((bytes[j + 2] & 0xff) << 16);
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goto case 2;
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// fall through
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case 2:
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m_array[last] |= ((bytes[j + 1] & 0xff) << 8);
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goto case 1;
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// fall through
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case 1:
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m_array[last] |= (bytes[j] & 0xff);
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break;
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}
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_version = 0;
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}
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public FastBitArray(bool[] values)
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{
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SetValues(values);
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_version = 0;
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}
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/*=========================================================================
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** Allocates space to hold the bit values in values. values[0] represents
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** bits 0 - 31, values[1] represents bits 32 - 63, etc. The LSB of each
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** integer represents the lowest index value; values[0] & 1 represents bit
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** 0, values[0] & 2 represents bit 1, values[0] & 4 represents bit 2, etc.
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** Exceptions: ArgumentException if values == null.
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=========================================================================*/
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public FastBitArray(int[] values)
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{
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SetValues(values);
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_version = 0;
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}
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private void SetValues(int[] values)
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{
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if (values == null)
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{
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throw new ArgumentNullException(nameof(values));
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}
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Contract.EndContractBlock();
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// this value is chosen to prevent overflow when computing m_length
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if (values.Length > Int32.MaxValue / BitsPerInt32)
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{
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throw new ArgumentException($"The array is too large: {BitsPerInt32}", nameof(values));
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}
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m_array = new int[values.Length];
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m_length = values.Length * BitsPerInt32;
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Array.Copy(values, m_array, values.Length);
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}
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/*=========================================================================
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** Allocates a new BitArray with the same length and bit values as bits.
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**
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** Exceptions: ArgumentException if bits == null.
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=========================================================================*/
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public FastBitArray(FastBitArray bits)
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{
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if (bits == null)
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{
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throw new ArgumentNullException(nameof(bits));
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}
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Contract.EndContractBlock();
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int arrayLength = GetArrayLength(bits.m_length, BitsPerInt32);
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m_array = new int[arrayLength];
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m_length = bits.m_length;
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Array.Copy(bits.m_array, m_array, arrayLength);
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_version = bits._version;
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}
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public bool this[int index]
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{
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get
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{
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return Get(index);
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}
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set
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{
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Set(index, value);
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}
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}
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private void SetValues(bool[] values)
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{
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if (values == null)
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{
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throw new ArgumentNullException(nameof(values));
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}
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Contract.EndContractBlock();
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m_array = new int[GetArrayLength(values.Length, BitsPerInt32)];
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m_length = values.Length;
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Parallel
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.ForEach(
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Partitioner.Create(0, m_array.Length),
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(range, state) =>
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{
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for (var i = range.Item1; i < range.Item2; i++)
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{
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var idx = i * BitsPerInt32;
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for (int j = 0; j < BitsPerInt32 && idx < values.Length; j++, idx++)
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{
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if (values[idx])
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{
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m_array[i] |= (1 << j);
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}
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}
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}
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});
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}
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/*=========================================================================
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** Returns the bit value at position index.
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** Exceptions: ArgumentOutOfRangeException if index < 0 or
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** index >= GetLength().
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=========================================================================*/
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public bool Get(int index)
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{
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if (index < 0 || index >= Length)
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{
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throw new ArgumentOutOfRangeException(nameof(index), "Index is out of range");
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}
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Contract.EndContractBlock();
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return (m_array[index / 32] & (1 << (index % 32))) != 0;
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}
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/*=========================================================================
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** Sets the bit value at position index to value.
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** Exceptions: ArgumentOutOfRangeException if index < 0 or
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** index >= GetLength().
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=========================================================================*/
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public void Set(int index, bool value)
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{
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if (index < 0 || index >= Length)
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{
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throw new ArgumentOutOfRangeException(nameof(index), "Index is out of range");
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}
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Contract.EndContractBlock();
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if (value)
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{
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m_array[index / 32] |= (1 << (index % 32));
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}
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else
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{
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m_array[index / 32] &= ~(1 << (index % 32));
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}
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_version++;
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}
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/*=========================================================================
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** Sets all the bit values to value.
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=========================================================================*/
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public void SetAll(bool value)
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{
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int fillValue = value ? unchecked(((int)0xffffffff)) : 0;
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Parallel
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.ForEach(
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Partitioner.Create(0, GetArrayLength(m_length, BitsPerInt32)),
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(range, state) =>
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{
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for (var i = range.Item1; i < range.Item2; i++)
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{
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m_array[i] = fillValue;
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}
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});
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Interlocked.Increment(ref _version);
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}
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/*=========================================================================
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** Returns a reference to the current instance ANDed with value.
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** Exceptions: ArgumentException if value == null or
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** value.Length != this.Length.
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=========================================================================*/
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public FastBitArray And(FastBitArray value)
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{
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if (value == null)
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throw new ArgumentNullException(nameof(value));
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if (Length != value.Length)
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throw new ArgumentException("The array lengths differ.");
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Contract.EndContractBlock();
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Parallel
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.ForEach(
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Partitioner.Create(0, GetArrayLength(m_length, BitsPerInt32)),
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(range, state) =>
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{
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for (var i = range.Item1; i < range.Item2; i++)
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{
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m_array[i] &= value.m_array[i];
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}
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});
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Interlocked.Increment(ref _version);
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return this;
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}
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/*=========================================================================
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** Returns a reference to the current instance ORed with value.
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** Exceptions: ArgumentException if value == null or
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** value.Length != this.Length.
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=========================================================================*/
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public FastBitArray Or(FastBitArray value)
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{
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if (value == null)
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throw new ArgumentNullException(nameof(value));
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if (Length != value.Length)
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throw new ArgumentException("The array lengths differ");
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Contract.EndContractBlock();
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Parallel
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.ForEach(
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Partitioner.Create(0, GetArrayLength(m_length, BitsPerInt32)),
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(range, state) =>
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{
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for (var i = range.Item1; i < range.Item2; i++)
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{
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m_array[i] |= value.m_array[i];
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}
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});
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Interlocked.Increment(ref _version);
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return this;
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}
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public FastBitArray Fold(uint factor, bool inPlace)
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{
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if (factor <= 0)
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throw new ArgumentException($"Fold factor should be a positive number (given value was {factor}.");
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if (Length % factor != 0)
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{
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throw new ArgumentException(
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$"Fast bit array of size {Length} cannot be folded by a factor {factor}.", nameof(factor));
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}
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Contract.EndContractBlock();
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if (factor == 1) return this;
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int newLength = (int)(Length / factor);
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int arrayLength = GetArrayLength(newLength, BitsPerInt32);
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var newValues = new int[arrayLength];
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Parallel
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.ForEach(
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Partitioner.Create(0, arrayLength),
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(range, state) =>
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{
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for (var i = range.Item1; i < range.Item2; i++)
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|
|
|
{
|
|
|
|
|
var idx = i * BitsPerInt32;
|
|
|
|
|
for (var j = 0; j < BitsPerInt32 && idx < newLength; j++, idx++)
|
|
|
|
|
{
|
|
|
|
|
if (GetFolded(this, idx, factor, newLength))
|
|
|
|
|
{
|
|
|
|
|
newValues[i] |= (1 << j);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
if (!inPlace)
|
|
|
|
|
{
|
|
|
|
|
var res = new FastBitArray(newValues);
|
|
|
|
|
res.m_length = newLength;
|
|
|
|
|
return res;
|
|
|
|
|
}
|
|
|
|
|
SetValues(newValues);
|
|
|
|
|
m_length = newLength;
|
|
|
|
|
Interlocked.Increment(ref _version);
|
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static bool GetFolded(FastBitArray bitArray, int position, uint foldFactor, int foldedSize)
|
|
|
|
|
{
|
|
|
|
|
if (foldFactor == 1) return bitArray[position];
|
|
|
|
|
for (var i = 0; i < foldFactor; i++)
|
|
|
|
|
{
|
|
|
|
|
if (bitArray.Get(position + i * foldedSize))
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*=========================================================================
|
|
|
|
|
** Returns a reference to the current instance XORed with value.
|
|
|
|
|
|
|
|
|
|
** Exceptions: ArgumentException if value == null or
|
|
|
|
|
** value.Length != this.Length.
|
|
|
|
|
=========================================================================*/
|
|
|
|
|
public FastBitArray Xor(FastBitArray value)
|
|
|
|
|
{
|
|
|
|
|
if (value == null)
|
|
|
|
|
throw new ArgumentNullException(nameof(value));
|
|
|
|
|
if (Length != value.Length)
|
|
|
|
|
throw new ArgumentException("The array lengths differ");
|
|
|
|
|
Contract.EndContractBlock();
|
|
|
|
|
Parallel.ForEach(
|
|
|
|
|
Partitioner.Create(0, GetArrayLength(m_length, BitsPerInt32)),
|
|
|
|
|
(range, state) =>
|
|
|
|
|
{
|
|
|
|
|
for (var i = range.Item1; i < range.Item2; i++)
|
|
|
|
|
{
|
|
|
|
|
m_array[i] ^= value.m_array[i];
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
Interlocked.Increment(ref _version);
|
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*=========================================================================
|
|
|
|
|
** Inverts all the bit values. On/true bit values are converted to
|
|
|
|
|
** off/false. Off/false bit values are turned on/true. The current instance
|
|
|
|
|
** is updated and returned.
|
|
|
|
|
=========================================================================*/
|
|
|
|
|
public FastBitArray Not()
|
|
|
|
|
{
|
|
|
|
|
Parallel.ForEach(
|
|
|
|
|
Partitioner.Create(0, GetArrayLength(m_length, BitsPerInt32)),
|
|
|
|
|
(range, state) =>
|
|
|
|
|
{
|
|
|
|
|
for (var i = range.Item1; i < range.Item2; i++)
|
|
|
|
|
{
|
|
|
|
|
m_array[i] = ~m_array[i];
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
Interlocked.Increment(ref _version);
|
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public int Length
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
Contract.Ensures(Contract.Result<int>() >= 0);
|
|
|
|
|
return m_length;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (value < 0)
|
|
|
|
|
{
|
|
|
|
|
throw new ArgumentOutOfRangeException(nameof(value), "The length cannot be less than 0.");
|
|
|
|
|
}
|
|
|
|
|
Contract.EndContractBlock();
|
|
|
|
|
int newints = GetArrayLength(value, BitsPerInt32);
|
|
|
|
|
if (newints > m_array.Length || newints + _ShrinkThreshold < m_array.Length)
|
|
|
|
|
{
|
|
|
|
|
// grow or shrink (if wasting more than _ShrinkThreshold ints)
|
|
|
|
|
int[] newarray = new int[newints];
|
|
|
|
|
Array.Copy(m_array, newarray, newints > m_array.Length ? m_array.Length : newints);
|
|
|
|
|
m_array = newarray;
|
|
|
|
|
}
|
|
|
|
|
if (value > m_length)
|
|
|
|
|
{
|
|
|
|
|
// clear high bit values in the last int
|
|
|
|
|
int last = GetArrayLength(m_length, BitsPerInt32) - 1;
|
|
|
|
|
int bits = m_length % 32;
|
|
|
|
|
if (bits > 0)
|
|
|
|
|
{
|
|
|
|
|
m_array[last] &= (1 << bits) - 1;
|
|
|
|
|
}
|
|
|
|
|
// clear remaining int values
|
|
|
|
|
Array.Clear(m_array, last + 1, newints - last - 1);
|
|
|
|
|
}
|
|
|
|
|
m_length = value;
|
|
|
|
|
_version++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ICollection implementation
|
|
|
|
|
public void CopyTo(Array array, int index)
|
|
|
|
|
{
|
|
|
|
|
if (array == null)
|
|
|
|
|
throw new ArgumentNullException(nameof(array));
|
|
|
|
|
if (index < 0)
|
|
|
|
|
throw new ArgumentOutOfRangeException(nameof(index), "The index cannot be less than 0.");
|
|
|
|
|
if (array.Rank != 1)
|
|
|
|
|
throw new ArgumentException("Multi dimensional arrays are not supported.");
|
|
|
|
|
Contract.EndContractBlock();
|
|
|
|
|
if (array is int[])
|
|
|
|
|
{
|
|
|
|
|
Array.Copy(m_array, 0, array, index, GetArrayLength(m_length, BitsPerInt32));
|
|
|
|
|
}
|
|
|
|
|
else if (array is byte[])
|
|
|
|
|
{
|
|
|
|
|
int arrayLength = GetArrayLength(m_length, BitsPerByte);
|
|
|
|
|
if ((array.Length - index) < arrayLength)
|
|
|
|
|
throw new ArgumentException("The offset is invalid.");
|
|
|
|
|
byte[] b = (byte[])array;
|
|
|
|
|
for (int i = 0; i < arrayLength; i++)
|
|
|
|
|
b[index + i] = (byte)((m_array[i / 4] >> ((i % 4) * 8)) & 0x000000FF); // Shift to bring the required byte to LSB, then mask
|
|
|
|
|
}
|
|
|
|
|
else if (array is bool[])
|
|
|
|
|
{
|
|
|
|
|
if (array.Length - index < m_length)
|
|
|
|
|
throw new ArgumentException("The offset is invalid.");
|
|
|
|
|
bool[] b = (bool[])array;
|
|
|
|
|
for (int i = 0; i < m_length; i++)
|
|
|
|
|
b[index + i] = ((m_array[i / 32] >> (i % 32)) & 0x00000001) != 0;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
throw new ArgumentException("The offset is invalid.");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public int Count
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
Contract.Ensures(Contract.Result<int>() >= 0);
|
|
|
|
|
return m_length;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public Object Clone()
|
|
|
|
|
{
|
|
|
|
|
Contract.Ensures(Contract.Result<Object>() != null);
|
|
|
|
|
Contract.Ensures(((FastBitArray)Contract.Result<Object>()).Length == this.Length);
|
|
|
|
|
return new FastBitArray(this);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public Object SyncRoot
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
if (_syncRoot == null)
|
|
|
|
|
{
|
|
|
|
|
System.Threading.Interlocked.CompareExchange<Object>(ref _syncRoot, new Object(), null);
|
|
|
|
|
}
|
|
|
|
|
return _syncRoot;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public bool IsReadOnly
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public bool IsSynchronized
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public IEnumerator GetEnumerator()
|
|
|
|
|
{
|
|
|
|
|
return new BitArrayEnumeratorSimple(this);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// XPerY=n means that n Xs can be stored in 1 Y.
|
|
|
|
|
private const int BitsPerInt32 = 32;
|
|
|
|
|
private const int BytesPerInt32 = 4;
|
|
|
|
|
private const int BitsPerByte = 8;
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Used for conversion between different representations of bit array.
|
|
|
|
|
/// Returns (n+(div-1))/div, rearranged to avoid arithmetic overflow.
|
|
|
|
|
/// For example, in the bit to int case, the straightforward calc would
|
|
|
|
|
/// be (n+31)/32, but that would cause overflow. So instead it's
|
|
|
|
|
/// rearranged to ((n-1)/32) + 1, with special casing for 0.
|
|
|
|
|
///
|
|
|
|
|
/// Usage:
|
|
|
|
|
/// GetArrayLength(77, BitsPerInt32): returns how many ints must be
|
|
|
|
|
/// allocated to store 77 bits.
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="n"></param>
|
|
|
|
|
/// <param name="div">use a conversion constant, e.g. BytesPerInt32 to get
|
|
|
|
|
/// how many ints are required to store n bytes</param>
|
|
|
|
|
/// <returns></returns>
|
|
|
|
|
private static int GetArrayLength(int n, int div)
|
|
|
|
|
{
|
|
|
|
|
Contract.Assert(div > 0, "GetArrayLength: div arg must be greater than 0");
|
|
|
|
|
return n > 0 ? (((n - 1) / div) + 1) : 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[Serializable]
|
|
|
|
|
private class BitArrayEnumeratorSimple : IEnumerator, ICloneable
|
|
|
|
|
{
|
|
|
|
|
private FastBitArray bitarray;
|
|
|
|
|
private int index;
|
|
|
|
|
private int version;
|
|
|
|
|
private bool currentElement;
|
|
|
|
|
|
|
|
|
|
internal BitArrayEnumeratorSimple(FastBitArray bitarray)
|
|
|
|
|
{
|
|
|
|
|
this.bitarray = bitarray;
|
|
|
|
|
this.index = -1;
|
|
|
|
|
version = bitarray._version;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public Object Clone()
|
|
|
|
|
{
|
|
|
|
|
return MemberwiseClone();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public virtual bool MoveNext()
|
|
|
|
|
{
|
|
|
|
|
if (version != bitarray._version) throw new InvalidOperationException("The version changed during enumeration");
|
|
|
|
|
if (index < (bitarray.Count - 1))
|
|
|
|
|
{
|
|
|
|
|
index++;
|
|
|
|
|
currentElement = bitarray.Get(index);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
index = bitarray.Count;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public virtual Object Current
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
if (index == -1)
|
|
|
|
|
throw new InvalidOperationException("Enumeration was not started");
|
|
|
|
|
if (index >= bitarray.Count)
|
|
|
|
|
throw new InvalidOperationException("Enumeration was ended");
|
|
|
|
|
return currentElement;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void Reset()
|
|
|
|
|
{
|
|
|
|
|
if (version != bitarray._version) throw new InvalidOperationException("The bit array was modified during enumeration.");
|
|
|
|
|
index = -1;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private int[] m_array;
|
|
|
|
|
private int m_length;
|
|
|
|
|
private int _version;
|
|
|
|
|
|
|
|
|
|
[NonSerialized]
|
|
|
|
|
private Object _syncRoot;
|
|
|
|
|
private const int _ShrinkThreshold = 256;
|
|
|
|
|
}
|
|
|
|
|
}
|