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@ -10,7 +10,7 @@ namespace ZeroLevel.Utils
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{
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{
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private BlockingCollection<T> _queue = new BlockingCollection<T>();
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private BlockingCollection<T> _queue = new BlockingCollection<T>();
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private List<Thread> _threads = new List<Thread>();
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private List<Thread> _threads = new List<Thread>();
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private bool _is_disposed = false;
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private volatile bool _is_disposed = false;
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private int _tasks_in_progress = 0;
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private int _tasks_in_progress = 0;
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public int Count => _queue.Count + _tasks_in_progress;
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public int Count => _queue.Count + _tasks_in_progress;
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@ -30,7 +30,7 @@ namespace ZeroLevel.Utils
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Interlocked.Increment(ref _tasks_in_progress);
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Interlocked.Increment(ref _tasks_in_progress);
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try
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try
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{
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{
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handler(item);
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handler?.Invoke(item);
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}
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}
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finally
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finally
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{
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{
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@ -72,18 +72,12 @@ namespace ZeroLevel.Utils
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public void Dispose()
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public void Dispose()
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{
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{
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_is_disposed = true;
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_is_disposed = true;
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_queue.CompleteAdding();
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try
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Thread.Yield();
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_queue.Dispose();
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foreach (var thread in _threads)
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{
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{
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try
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_queue.CompleteAdding();
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{
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_queue.Dispose();
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thread.Join();
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thread.Abort();
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}
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catch { }
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}
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}
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catch { }
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}
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}
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}
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}
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}
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}
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