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Zero/ZeroLevel.Qdrant.GrpcClient/Protos/points.proto

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21 KiB

syntax = "proto3";
package qdrant;
import "Protos/json_with_int.proto";
import "Protos/collections.proto";
enum WriteOrderingType {
Weak = 0; // Write operations may be reordered, works faster, default
Medium = 1; // Write operations go through dynamically selected leader, may be inconsistent for a short period of time in case of leader change
Strong = 2; // Write operations go through the permanent leader, consistent, but may be unavailable if leader is down
}
message WriteOrdering {
WriteOrderingType type = 1; // Write ordering guarantees
}
enum ReadConsistencyType {
All = 0; // Send request to all nodes and return points which are present on all of them
Majority = 1; // Send requests to all nodes and return points which are present on majority of them
Quorum = 2; // Send requests to half + 1 nodes, return points which are present on all of them
}
message ReadConsistency {
oneof value {
ReadConsistencyType type = 1; // Common read consistency configurations
uint64 factor = 2; // Send request to a specified number of nodes, and return points which are present on all of them
}
}
// ---------------------------------------------
// ------------- Point Id Requests -------------
// ---------------------------------------------
message PointId {
oneof point_id_options {
uint64 num = 1; // Numerical ID of the point
string uuid = 2; // UUID
}
}
message Vector {
repeated float data = 1;
}
// ---------------------------------------------
// ---------------- RPC Requests ---------------
// ---------------------------------------------
message UpsertPoints {
string collection_name = 1; // name of the collection
optional bool wait = 2; // Wait until the changes have been applied?
repeated PointStruct points = 3;
optional WriteOrdering ordering = 4; // Write ordering guarantees
}
message DeletePoints {
string collection_name = 1; // name of the collection
optional bool wait = 2; // Wait until the changes have been applied?
PointsSelector points = 3; // Affected points
optional WriteOrdering ordering = 4; // Write ordering guarantees
}
message GetPoints {
string collection_name = 1; // name of the collection
repeated PointId ids = 2; // List of points to retrieve
reserved 3; // deprecated "with_vector" field
WithPayloadSelector with_payload = 4; // Options for specifying which payload to include or not
optional WithVectorsSelector with_vectors = 5; // Options for specifying which vectors to include into response
optional ReadConsistency read_consistency = 6; // Options for specifying read consistency guarantees
}
message UpdatePointVectors {
string collection_name = 1; // name of the collection
optional bool wait = 2; // Wait until the changes have been applied?
repeated PointVectors points = 3; // List of points and vectors to update
optional WriteOrdering ordering = 4; // Write ordering guarantees
}
message PointVectors {
PointId id = 1; // ID to update vectors for
Vectors vectors = 2; // Named vectors to update, leave others intact
}
message DeletePointVectors {
string collection_name = 1; // name of the collection
optional bool wait = 2; // Wait until the changes have been applied?
PointsSelector points_selector = 3; // Affected points
VectorsSelector vectors = 4; // List of vector names to delete
optional WriteOrdering ordering = 5; // Write ordering guarantees
}
message SetPayloadPoints {
string collection_name = 1; // name of the collection
optional bool wait = 2; // Wait until the changes have been applied?
map<string, Value> payload = 3; // New payload values
reserved 4; // List of point to modify, deprecated
optional PointsSelector points_selector = 5; // Affected points
optional WriteOrdering ordering = 6; // Write ordering guarantees
}
message DeletePayloadPoints {
string collection_name = 1; // name of the collection
optional bool wait = 2; // Wait until the changes have been applied?
repeated string keys = 3; // List of keys to delete
reserved 4; // Affected points, deprecated
optional PointsSelector points_selector = 5; // Affected points
optional WriteOrdering ordering = 6; // Write ordering guarantees
}
message ClearPayloadPoints {
string collection_name = 1; // name of the collection
optional bool wait = 2; // Wait until the changes have been applied?
PointsSelector points = 3; // Affected points
optional WriteOrdering ordering = 4; // Write ordering guarantees
}
enum FieldType {
FieldTypeKeyword = 0;
FieldTypeInteger = 1;
FieldTypeFloat = 2;
FieldTypeGeo = 3;
FieldTypeText = 4;
FieldTypeBool = 5;
}
message CreateFieldIndexCollection {
string collection_name = 1; // name of the collection
optional bool wait = 2; // Wait until the changes have been applied?
string field_name = 3; // Field name to index
optional FieldType field_type = 4; // Field type.
optional PayloadIndexParams field_index_params = 5; // Payload index params.
optional WriteOrdering ordering = 6; // Write ordering guarantees
}
message DeleteFieldIndexCollection {
string collection_name = 1; // name of the collection
optional bool wait = 2; // Wait until the changes have been applied?
string field_name = 3; // Field name to delete
optional WriteOrdering ordering = 4; // Write ordering guarantees
}
message PayloadIncludeSelector {
repeated string fields = 1; // List of payload keys to include into result
}
message PayloadExcludeSelector {
repeated string fields = 1; // List of payload keys to exclude from the result
}
message WithPayloadSelector {
oneof selector_options {
bool enable = 1; // If `true` - return all payload, if `false` - none
PayloadIncludeSelector include = 2;
PayloadExcludeSelector exclude = 3;
}
}
message NamedVectors {
map<string, Vector> vectors = 1;
}
message Vectors {
oneof vectors_options {
Vector vector = 1;
NamedVectors vectors = 2;
}
}
message VectorsSelector {
repeated string names = 1; // List of vectors to include into result
}
message WithVectorsSelector {
oneof selector_options {
bool enable = 1; // If `true` - return all vectors, if `false` - none
VectorsSelector include = 2; // List of payload keys to include into result
}
}
message QuantizationSearchParams {
/*
If set to true, search will ignore quantized vector data
*/
optional bool ignore = 1;
/*
If true, use original vectors to re-score top-k results. Default is true.
*/
optional bool rescore = 2;
/*
Oversampling factor for quantization.
Defines how many extra vectors should be pre-selected using quantized index,
and then re-scored using original vectors.
For example, if `oversampling` is 2.4 and `limit` is 100, then 240 vectors will be pre-selected using quantized index,
and then top-100 will be returned after re-scoring.
*/
optional double oversampling = 3;
}
message SearchParams {
/*
Params relevant to HNSW index. Size of the beam in a beam-search.
Larger the value - more accurate the result, more time required for search.
*/
optional uint64 hnsw_ef = 1;
/*
Search without approximation. If set to true, search may run long but with exact results.
*/
optional bool exact = 2;
/*
If set to true, search will ignore quantized vector data
*/
optional QuantizationSearchParams quantization = 3;
/*
If enabled, the engine will only perform search among indexed or small segments.
Using this option prevents slow searches in case of delayed index, but does not
guarantee that all uploaded vectors will be included in search results
*/
optional bool indexed_only = 4;
}
message SearchPoints {
string collection_name = 1; // name of the collection
repeated float vector = 2; // vector
Filter filter = 3; // Filter conditions - return only those points that satisfy the specified conditions
uint64 limit = 4; // Max number of result
reserved 5; // deprecated "with_vector" field
WithPayloadSelector with_payload = 6; // Options for specifying which payload to include or not
SearchParams params = 7; // Search config
optional float score_threshold = 8; // If provided - cut off results with worse scores
optional uint64 offset = 9; // Offset of the result
optional string vector_name = 10; // Which vector to use for search, if not specified - use default vector
optional WithVectorsSelector with_vectors = 11; // Options for specifying which vectors to include into response
optional ReadConsistency read_consistency = 12; // Options for specifying read consistency guarantees
}
message SearchBatchPoints {
string collection_name = 1; // Name of the collection
repeated SearchPoints search_points = 2;
optional ReadConsistency read_consistency = 3; // Options for specifying read consistency guarantees
}
message WithLookup {
string collection = 1; // Name of the collection to use for points lookup
optional WithPayloadSelector with_payload = 2; // Options for specifying which payload to include (or not)
optional WithVectorsSelector with_vectors = 3; // Options for specifying which vectors to include (or not)
}
message SearchPointGroups {
string collection_name = 1; // Name of the collection
repeated float vector = 2; // Vector to compare against
Filter filter = 3; // Filter conditions - return only those points that satisfy the specified conditions
uint32 limit = 4; // Max number of result
WithPayloadSelector with_payload = 5; // Options for specifying which payload to include or not
SearchParams params = 6; // Search config
optional float score_threshold = 7; // If provided - cut off results with worse scores
optional string vector_name = 8; // Which vector to use for search, if not specified - use default vector
optional WithVectorsSelector with_vectors = 9; // Options for specifying which vectors to include into response
string group_by = 10; // Payload field to group by, must be a string or number field. If there are multiple values for the field, all of them will be used. One point can be in multiple groups.
uint32 group_size = 11; // Maximum amount of points to return per group
optional ReadConsistency read_consistency = 12; // Options for specifying read consistency guarantees
optional WithLookup with_lookup = 13; // Options for specifying how to use the group id to lookup points in another collection
}
message ScrollPoints {
string collection_name = 1;
Filter filter = 2; // Filter conditions - return only those points that satisfy the specified conditions
optional PointId offset = 3; // Start with this ID
optional uint32 limit = 4; // Max number of result
reserved 5; // deprecated "with_vector" field
WithPayloadSelector with_payload = 6; // Options for specifying which payload to include or not
optional WithVectorsSelector with_vectors = 7; // Options for specifying which vectors to include into response
optional ReadConsistency read_consistency = 8; // Options for specifying read consistency guarantees
}
message LookupLocation {
string collection_name = 1;
optional string vector_name = 2; // Which vector to use for search, if not specified - use default vector
}
message RecommendPoints {
string collection_name = 1; // name of the collection
repeated PointId positive = 2; // Look for vectors closest to those
repeated PointId negative = 3; // Try to avoid vectors like this
Filter filter = 4; // Filter conditions - return only those points that satisfy the specified conditions
uint64 limit = 5; // Max number of result
reserved 6; // deprecated "with_vector" field
WithPayloadSelector with_payload = 7; // Options for specifying which payload to include or not
SearchParams params = 8; // Search config
optional float score_threshold = 9; // If provided - cut off results with worse scores
optional uint64 offset = 10; // Offset of the result
optional string using = 11; // Define which vector to use for recommendation, if not specified - default vector
optional WithVectorsSelector with_vectors = 12; // Options for specifying which vectors to include into response
optional LookupLocation lookup_from = 13; // Name of the collection to use for points lookup, if not specified - use current collection
optional ReadConsistency read_consistency = 14; // Options for specifying read consistency guarantees
}
message RecommendBatchPoints {
string collection_name = 1; // Name of the collection
repeated RecommendPoints recommend_points = 2;
optional ReadConsistency read_consistency = 3; // Options for specifying read consistency guarantees
}
message RecommendPointGroups {
string collection_name = 1; // Name of the collection
repeated PointId positive = 2; // Look for vectors closest to those
repeated PointId negative = 3; // Try to avoid vectors like this
Filter filter = 4; // Filter conditions - return only those points that satisfy the specified conditions
uint32 limit = 5; // Max number of groups in result
WithPayloadSelector with_payload = 6; // Options for specifying which payload to include or not
SearchParams params = 7; // Search config
optional float score_threshold = 8; // If provided - cut off results with worse scores
optional string using = 9; // Define which vector to use for recommendation, if not specified - default vector
optional WithVectorsSelector with_vectors = 10; // Options for specifying which vectors to include into response
optional LookupLocation lookup_from = 11; // Name of the collection to use for points lookup, if not specified - use current collection
string group_by = 12; // Payload field to group by, must be a string or number field. If there are multiple values for the field, all of them will be used. One point can be in multiple groups.
uint32 group_size = 13; // Maximum amount of points to return per group
optional ReadConsistency read_consistency = 14; // Options for specifying read consistency guarantees
optional WithLookup with_lookup = 15; // Options for specifying how to use the group id to lookup points in another collection
}
message CountPoints {
string collection_name = 1; // name of the collection
Filter filter = 2; // Filter conditions - return only those points that satisfy the specified conditions
optional bool exact = 3; // If `true` - return exact count, if `false` - return approximate count
}
message PointsUpdateOperation {
message PointStructList {
repeated PointStruct points = 1;
}
message SetPayload {
map<string, Value> payload = 1;
optional PointsSelector points_selector = 2; // Affected points
}
message DeletePayload {
repeated string keys = 1;
optional PointsSelector points_selector = 2; // Affected points
}
message UpdateVectors {
repeated PointVectors points = 1; // List of points and vectors to update
}
message DeleteVectors {
PointsSelector points_selector = 1; // Affected points
VectorsSelector vectors = 2; // List of vector names to delete
}
oneof operation {
PointStructList upsert = 1;
PointsSelector delete = 2;
SetPayload set_payload = 3;
SetPayload overwrite_payload = 4;
DeletePayload delete_payload = 5;
PointsSelector clear_payload = 6;
UpdateVectors update_vectors = 7;
DeleteVectors delete_vectors = 8;
}
}
message UpdateBatchPoints {
string collection_name = 1; // name of the collection
optional bool wait = 2; // Wait until the changes have been applied?
repeated PointsUpdateOperation operations = 3;
optional WriteOrdering ordering = 4; // Write ordering guarantees
}
// ---------------------------------------------
// ---------------- RPC Response ---------------
// ---------------------------------------------
message PointsOperationResponse {
UpdateResult result = 1;
double time = 2; // Time spent to process
}
message UpdateResult {
uint64 operation_id = 1; // Number of operation
UpdateStatus status = 2; // Operation status
}
enum UpdateStatus {
UnknownUpdateStatus = 0;
Acknowledged = 1; // Update is received, but not processed yet
Completed = 2; // Update is applied and ready for search
}
message ScoredPoint {
PointId id = 1; // Point id
map<string, Value> payload = 2; // Payload
float score = 3; // Similarity score
reserved 4; // deprecated "vector" field
uint64 version = 5; // Last update operation applied to this point
optional Vectors vectors = 6; // Vectors to search
}
message GroupId {
oneof kind {
// Represents a double value.
uint64 unsigned_value = 1;
// Represents an integer value
int64 integer_value = 2;
// Represents a string value.
string string_value = 3;
}
}
message PointGroup {
GroupId id = 1; // Group id
repeated ScoredPoint hits = 2; // Points in the group
RetrievedPoint lookup = 3; // Point(s) from the lookup collection that matches the group id
}
message GroupsResult {
repeated PointGroup groups = 1; // Groups
}
message SearchResponse {
repeated ScoredPoint result = 1;
double time = 2; // Time spent to process
}
message BatchResult {
repeated ScoredPoint result = 1;
}
message SearchBatchResponse {
repeated BatchResult result = 1;
double time = 2; // Time spent to process
}
message SearchGroupsResponse {
GroupsResult result = 1;
double time = 2; // Time spent to process
}
message CountResponse {
CountResult result = 1;
double time = 2; // Time spent to process
}
message ScrollResponse {
optional PointId next_page_offset = 1; // Use this offset for the next query
repeated RetrievedPoint result = 2;
double time = 3; // Time spent to process
}
message CountResult {
uint64 count = 1;
}
message RetrievedPoint {
PointId id = 1;
map<string, Value> payload = 2;
reserved 3; // deprecated "vector" field
optional Vectors vectors = 4;
}
message GetResponse {
repeated RetrievedPoint result = 1;
double time = 2; // Time spent to process
}
message RecommendResponse {
repeated ScoredPoint result = 1;
double time = 2; // Time spent to process
}
message RecommendBatchResponse {
repeated BatchResult result = 1;
double time = 2; // Time spent to process
}
message RecommendGroupsResponse {
GroupsResult result = 1;
double time = 2; // Time spent to process
}
message UpdateBatchResponse {
repeated UpdateResult result = 1;
double time = 2; // Time spent to process
}
// ---------------------------------------------
// ------------- Filter Conditions -------------
// ---------------------------------------------
message Filter {
repeated Condition should = 1; // At least one of those conditions should match
repeated Condition must = 2; // All conditions must match
repeated Condition must_not = 3; // All conditions must NOT match
}
message Condition {
oneof condition_one_of {
FieldCondition field = 1;
IsEmptyCondition is_empty = 2;
HasIdCondition has_id = 3;
Filter filter = 4;
IsNullCondition is_null = 5;
NestedCondition nested = 6;
}
}
message IsEmptyCondition {
string key = 1;
}
message IsNullCondition {
string key = 1;
}
message HasIdCondition {
repeated PointId has_id = 1;
}
message NestedCondition {
string key = 1; // Path to nested object
Filter filter = 2; // Filter condition
}
message FieldCondition {
string key = 1;
Match match = 2; // Check if point has field with a given value
Range range = 3; // Check if points value lies in a given range
GeoBoundingBox geo_bounding_box = 4; // Check if points geolocation lies in a given area
GeoRadius geo_radius = 5; // Check if geo point is within a given radius
ValuesCount values_count = 6; // Check number of values for a specific field
// GeoPolygon geo_polygon = 7; // Check if geo point is within a given polygon
}
message Match {
oneof match_value {
string keyword = 1; // Match string keyword
int64 integer = 2; // Match integer
bool boolean = 3; // Match boolean
string text = 4; // Match text
RepeatedStrings keywords = 5; // Match multiple keywords
RepeatedIntegers integers = 6; // Match multiple integers
RepeatedIntegers except_integers = 7; // Match any other value except those integers
RepeatedStrings except_keywords = 8; // Match any other value except those keywords
}
}
message RepeatedStrings {
repeated string strings = 1;
}
message RepeatedIntegers {
repeated int64 integers = 1;
}
message Range {
optional double lt = 1;
optional double gt = 2;
optional double gte = 3;
optional double lte = 4;
}
message GeoBoundingBox {
GeoPoint top_left = 1; // north-west corner
GeoPoint bottom_right = 2; // south-east corner
}
message GeoRadius {
GeoPoint center = 1; // Center of the circle
float radius = 2; // In meters
}
message GeoPolygon {
// Ordered list of coordinates representing the vertices of a polygon.
// The minimum size is 4, and the first coordinate and the last coordinate
// should be the same to form a closed polygon.
repeated GeoPoint points = 1;
}
message ValuesCount {
optional uint64 lt = 1;
optional uint64 gt = 2;
optional uint64 gte = 3;
optional uint64 lte = 4;
}
// ---------------------------------------------
// -------------- Points Selector --------------
// ---------------------------------------------
message PointsSelector {
oneof points_selector_one_of {
PointsIdsList points = 1;
Filter filter = 2;
}
}
message PointsIdsList {
repeated PointId ids = 1;
}
// ---------------------------------------------
// ------------------- Point -------------------
// ---------------------------------------------
message PointStruct {
PointId id = 1;
reserved 2; // deprecated "vector" field
map<string, Value> payload = 3;
optional Vectors vectors = 4;
}
message GeoPoint {
double lon = 1;
double lat = 2;
}

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